Quote Originally Posted by OldeWolfe View Post
What about the pets? Right now, the changes to pets don't feel quite right to me.
Previously, if you sent in Titan-Egi to get the first hit in, the enemy npc would focus on the pet, leaving you free to cast. Its a mechanic thats been around in mmo's since the glory days of old EQ.
Now, if you send in your pet (Titan), the enemy immediately goes after you and doesn't focus on the pet. Would it really hurt the devs hurt to add a "Taunt" command to the list of other pet commands (sic, stay, etc)? It would make Hunts, Fates and Leves less of an annoyance. Just sayin'
Yes , the fact that I am unable to use a pet as a tank is the biggest downfall of all summoner. It was the essence of playing SMN in the FFXI Online days. Sent your pet first to slaughter while your DPS down the mob down as much as you can before it comes running towards you and finish it. I an only level 54 but I found group of mobs really difficult to survive as a SMN. While my SCH can heals and survive for days, my SMN gets mowed down pretty quick. It comes down to an issue that was mention multiple time before. We have too many skill on GCD. So I get a wave of 3 enemies (MSQ stuff), I burned all my cooldown to get it down which leaves me very little for the next wave. By the time the 3rd wave is in, I am praying my cooldown are done so I can burn them all again.

Seriously, I had to switch to SCH to be able to do some quest. I just stand there and spam BIO, Ruin II all day while throwing an occasion heal. I can do this for a very long time. My ability to survive is bar to non compare to SMN. If we are going to be frail, we need more DPS to compensate. I think getting rid of some of the GCD would achieve that.