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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    39
    Sighs, guess ill have to step in on this.

    As you can see from my sig, I have a ton of abilities. This is what I normally use. But let me get this straight, we do not need Dex at all for evasion or to help with BRs, I never, have to get involved in BRs, at least the way the game is now. Ill explain after the list.

    This is what I currently use.

    Circle Slash 2 *Goats and Goblins, even with a 70 dex I still hit most of em*

    Luminous Spire * Goats and Goblins again, never misses and the Blind AoE effect gets aggro from the mobs*

    Warmonger *Aoe Threat and Enmity increase*

    Wardrum * AoE threat*

    Provoke 2

    Taunt 2

    Accomplice *Used for quick threat stabilizer and threat removal from a problematic DPS party member, like an Archer, also works good for enimity wipes, such as Ram*

    Emulate *I use this on Goblin and Dodore, greatly lowers the damage of Dodores Earth range attacks as well as the Goblins Bomb attacks, with Transcendence I am without the buff for a max of 10 seconds at a time in which case I invoke Tempered Will or Rampart*

    Defender *Defense and M.Def boost, will have Defender 2 very soon*

    Invigorate *TP Boost, ill explain down below*

    Hawks eye *situational, ill explain below*

    Raging Strike 2 and Ferocity 2 *Gives burst aggro just from activating them, but I hardly ever have it up on bars*

    Aegis Boon 2, Deflection, Outmaneuver. *obvious*

    Cure 2 and Sac 2 *for emergency, also gives a little bit of threat*

    Punishing Barbs *Gives a little threat and helps damage the mob, I try to time it for big damage strikes, does bout 400+ dmg back to the mob, I especially like using it on Goats and Goblins*

    Tempered Will *Low cool down, good for use on magic based mobs or mobs that use something similar to magic*

    Rampart 2 *Obvious*

    Sentinel *Def boost and enimity loss slow down. low cool down, adds a little threat like any other ability just from activating*

    Disorient 2 *Enimity increase and helps the melee, ill explain below*

    Siphon TP *Explained below, hardly need to use it though, optional*

    Siphon MP *Again, optional, hardly have to use*

    Obsess 2 *I switch it out with Emulate for Dodore and Goblin, sometimes just keep it up there, depends on group layout, this gives defense against the target but lowers it for others attacking you, best used on Ram, Uraeus*

    I might be missing something, normally I go by instinct and remember absolutely everything I put up depending on what im killing.

    As for the BR situational, normally we have a full alliance for NMs on our Event nights. Can consist of up to 5 archers, 3 or 4 mages usually 3, two tanks me and my co-tank or trainee, and the rest melee dps. For BRs my Raid leaders normally lets Archers and Mages have priority on BRs depending on what we are killing, tweaking and training those not too familiar on BRs to be more up to our lv. BRs may be a little wonk still, but they do work and make killing tremendously faster.

    A perfect Debuff BR followed by a perfect full attack BR can cut off a huge chunk of mob HP. Can kill Uraeus in about 7 mins or less depending on whos there, other NMs bout 15 mins or less depending on which one. Still got some members who are not too good with BRs just yet, but we keep practicing.

    My involvement with BRs though is simple. Unless im helping to incap, which again, I don't join BRs to do, I do it when I feel like, hence I use hawkes eye and a corresponding incap ability to help damage the body part as the fight goes on, I mostly just pay attention to keeping mob focus, using Disorient 2 which is an evasion debuff on the mob, before a Debuff BR or a Full attack BR triggers, to help the DPS out, as well as help the other mrds out in stacking Disorient.

    For full attack though, not only do I use Disorient, but I also use Luminous Spire, which again, doesn't miss since its magic damage, and applies a M.Def Debuff to uraeus to go with the M.def down debuff caused from the Debuff BR, to help the mages. I make careful use of Outmaneuver and Invigorate to try and keep TP up best as I can so I can use spire each time. However, I only do this if we are going for quick kills or we are very sure to have a incap.

    If we dont have either of the above, I use TP abilities to do incaps to help instead, but I still apply Disorient for the BRs. Disorient also helps keep my threat in check so I can use some light attacks to maintain a little threat and keep TP up, while throwing accomplice on a different melee going from highest to lowest threat order to maintain more threat.

    Yes, Siphon TP does work on NMs, and though I hardly use it, ill put it on my bar if I feel that getting Incap is more important.

    I focus more on Vit, Str and Mind. I get at least 40 mind for dodore, and to have MP to use, Vit about 160, Str as much as I can put up, Dex I try to keep at 70+.

    I level different jobs all the time so I can never have my ideal stats least until I finish leveling all combat and magic jobs to 50. I dont use any stat rings since its been confirmed, that stats from rings is for some reason, broken, it doesnt add spite it does show up.

    So instead I use one single Garnet Ring +1 along with two Mithril Bracelets +1, for Dodore though I use a M.Def set consisting of Tricorne, Black Pearl Earring, Mithril Choker, Mithril bracelets, Toadskin harness +1, Tights +1, Buccaneer Boots, Buccaneer Sash, and Spiked Armguards or Brass Vambraces +1.

    Got any questions, ask me. My gf and I are both the best tanks of our server according to what everyone else says anyway.
    (1)
    Last edited by Alexandrious; 03-23-2011 at 01:02 PM.

  2. #2
    Player
    wind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa - Balmung
    Posts
    145
    Character
    Wind Oni
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alexandrious View Post
    Raging Strike 2 and Ferocity 2 *Gives burst aggro just from activating them, but I hardly ever have it up on bars*

    Sentinel *Def boost and enimity loss slow down. low cool down, adds a little threat like any other ability just from activating*

    Siphon MP *Again, optional, hardly have to use*

    Yes, Siphon TP does work on NMs, and though I hardly use it, ill put it on my bar if I feel that getting Incap is more important.
    Raging and Ferocity have zero stam usage so you can pop out that threat when ever you feel like every 30sec/1min so atm keeping those on your bars specially with AoE tanking or Uraeus tanking is very helpful. Saying this more for others who dont have a masochistic personality to lvl all classes to 40+ lol. Easier to grab raging / fero for the more time-restricted tanks

    Sentinel is one of our highest threat generators atm purely from a Glad based ability stand point, saying a little threat is a lil understated just wanted to make sure others knew.

    Siphon TP will work but Siphon MP / Stygian Spikes will not work on NMs at least currently(might change with new NMs/content!) so don't waste AP if you're already hurting on it, unless you have reg mobs to be your MP bitch while tanking the NM(s)

    This isn't really directed at you since you have plenty of classes abilities so you losing hate while single tanking should never happen to begin with. This is more targeted for the newer tanks who don't have as wide a range of abilities to choose from.

    Everything else you said I'd agree with aside from you doing BR's unless you are doing it solo or you have offtanks in case your BR takes forever. I'm used to solo tanking all the NMs atm.

    Plus atm lets be honest none of the NM's are actually hard to tank currently. Was a bit sad after killing them. I leveled my glad to 50 before the SP changes/during the VIT/MND change hence why my shield is lower(idea of choosing to lvl your shield OR sword while sping was the gayest concept ever btw). Anyways I figured I'd have to haul ass to get deflection cuz the NMs would be hard but I was wrong and that made it harder to keep playing rofl.
    (0)
    Last edited by wind; 03-24-2011 at 09:29 AM.

  3. #3
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by wind View Post
    Siphon TP will work but Siphon MP / Stygian Spikes will not work on NMs at least currently(might change with new NMs/content!)
    It works now. They gave NMs MP as of patch 1.15
    (0)

  4. #4
    Player
    wind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa - Balmung
    Posts
    145
    Character
    Wind Oni
    World
    Balmung
    Main Class
    Gladiator Lv 50
    oh nice, didnt see it in patch MY B, ty sir
    (0)

  5. #5
    Player
    Alderton's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    112
    Character
    Alderton Morris
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rentahamster View Post
    It works now. They gave NMs MP as of patch 1.15
    This is great to know.

    Just wanted to add that Blindside is another one of those abilities to clump up with Ferocity and Raging Strike, in terms of spike enmity with little/no stamina. If you are hurting for space, I'd recommend dropping it (as you gain no bonus from it other than the quick enmity boost), but if you've got the AP...

    I also wanted to second what Wind said about Sentinel. The ability is very nice for maintaining enmity. I originally tried saving it as a panic button, but with the low cooldown and the current lack of necessity in having a panic button... i just try to use it whenever it is up.

    And Jarlpain, I don't care how valid your point is or whatever, but please at least consider using some punctuation in your posts. It makes it far easier to read and process. Or you two could just bring it elsewhere, we almost had a solid, informative thread going...
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Posts
    39
    Quote Originally Posted by wind View Post
    Raging and Ferocity have zero stam usage so you can pop out that threat when ever you feel like every 30sec/1min so atm keeping those on your bars specially with AoE tanking or Uraeus tanking is very helpful. Saying this more for others who dont have a masochistic personality to lvl all classes to 40+ lol. Easier to grab raging / fero for the more time-restricted tanks

    Sentinel is one of our highest threat generators atm purely from a Glad based ability stand point, saying a little threat is a lil understated just wanted to make sure others knew.

    Siphon TP will work but Siphon MP / Stygian Spikes will not work on NMs at least currently(might change with new NMs/content!) so don't waste AP if you're already hurting on it, unless you have reg mobs to be your MP bitch while tanking the NM(s)

    This isn't really directed at you since you have plenty of classes abilities so you losing hate while single tanking should never happen to begin with. This is more targeted for the newer tanks who don't have as wide a range of abilities to choose from.

    Everything else you said I'd agree with aside from you doing BR's unless you are doing it solo or you have offtanks in case your BR takes forever. I'm used to solo tanking all the NMs atm.

    Plus atm lets be honest none of the NM's are actually hard to tank currently. Was a bit sad after killing them. I leveled my glad to 50 before the SP changes/during the VIT/MND change hence why my shield is lower(idea of choosing to lvl your shield OR sword while sping was the gayest concept ever btw). Anyways I figured I'd have to haul ass to get deflection cuz the NMs would be hard but I was wrong and that made it harder to keep playing rofl.
    Funny thing is, Siphon MP works on Goblin and Dodore minions at this time. Guess now NMs do too, havent seen it yet though. Didnt notice it in the patch.

    Raging and Ferocity does help, but again, I got too many more useful abilities to place up on bars and I hardly need to have any of the free burst aggro. We normally run with just 2 or 3 mages, most of the time too. Normally I tank everything by myself practically anyway, but it helps the mages out if I let another gladiator tank take some aggro. I generate too much threat that its hard for the off tanks to take any off of me. That and we have no mage with both sac 3 and cure 3 atm. Goblins and Dodore is easy to solo tank. Goats not so much without a mage or two with both. Least on goblins and Dodore I can keep my emulate up for bout 55 seconds and my cooldown for it is about 1 min 10 seconds. This is with Transcendence up.

    Seriously wish I could have another four maybe six ability points. Maybe more trait points too. Would be nice. Who knows maybe SE will put in some sorta merit system, eventually.

    Again I dont like doing BRs, theirs really no need for a gladiator to do them. Its more beneficial to use Disorient and on full attack BRs to use Luminous spire just before they set off a BR to help the mages with their magic bursts.

    [Comments deleted by Moderator.]

    Flashfreeze on Ram huh? Ima try that tonight, I knew I noticed something weird when one of the mages said he would be using it.
    (0)
    Last edited by Qeepel; 04-01-2011 at 04:41 AM.