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  1. #1
    Player
    Kirisu's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Emelin Souledge
    World
    Balmung
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Dortharl View Post
    I don’t think SB is awful the main problem is that is just a crap version of HG. It’s fine YoshiP saying that HG is op but just giving other jobs a crap version is poor design they should do more to balance it the 1 minute shorter CD doesn’t do enough. It doesn’t both DRK and GNB are punished for using their skill but WAR and PLD are not.
    I don't really see how DRK is punished for using their invuln, sure Walking Dead will kill you if it isn't cleansed but thats what the healer is for. They are rewarded ten more seconds to live, ten seconds wherein they can soak any damage and not die, ten seconds for the healer to recover. Its essentially a get-out-of-jail-free-card.
    (0)
    Last edited by Kirisu; 07-08-2019 at 05:42 AM.

  2. #2
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kirisu View Post
    I don't really see how DRK is punished for using their invuln, sure Walking Dead will kill you if it isn't cleansed but thats what the healer is for. They are rewarded ten more seconds to live, ten seconds wherein they can soak any damage and not die, ten seconds for the healer to recover. Its essentially a get-out-of-jail-free-card.
    LD is the only invuln that kills you without healer intervention. The other tanks need to take extra damage after the end of the invuln to die, where the DRK just dies. The PLD can use its invuln at full HP, get full benefit from it and still not die afterwards, the WAR can heal some HP by himself fast enough so that he'd survive at least one or two autos afterwards, the GNB, while going at 1 HP, is invincible and thus can get some HP back by himself with Aurora and Brutal Shell before the end of the invuln and survive some hits too. DRK needs to receive a metric f*ton of healing in less than 10sec to prevent the invuln from killing him. I mean, I don't know how to explain better. There's no debate here. It's not a get-out-of-jail-free-card since it essentially either jails the healer or Bene's CD. It just exists so that DRK can cheese tank busters like the other tanks but it's still painful.
    (1)

  3. #3
    Player
    Dortharl's Avatar
    Join Date
    Jun 2015
    Posts
    118
    Character
    Noah Dotharl
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Kirisu View Post
    I don't really see how DRK is punished for using their invuln, sure Walking Dead will kill you if it isn't cleansed but thats what the healer is for. They are rewarded ten more seconds to live, ten seconds wherein they can soak any damage and not die, ten seconds for the healer to recover. Its essentially a get-out-of-jail-free-card.
    It is not a reward it’s ability which grants invulnerability, and there are 4 jobs with the same ability, only 2 are punished for using it and 2 are not. If all four abilities produced a similar draw back I would agree with you, but in its present application DRK and GNB are left with inferior abilities. They are not useless by any means and when examined independently they might even be balanced but the issue is the disparity. Saying HG is broken and never bothering to fix is ridiculous but if that is the approach surely the other classes should get an equally broken ability.
    (0)


    http://eu.finalfantasyxiv.com/lodestone/character/14725396/

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