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  1. #31
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Strange? Why would it be strange that the 2 mage clases abilities compliment each other?
    (2)

  2. #32
    Player
    Icecylee's Avatar
    Join Date
    Mar 2011
    Posts
    206
    Character
    Rieanna Cohen
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    That they compliment one another isn't really why it seems strange. What's strange is that there's hardly any reason to use it with THM abilities, while most of the examples people give for why it's a handy ability seem to revolve around CNJ abilities... so then why is it on THM rather than CNJ to begin with? The cross class abilities for DoW make sense on the class they're acquired from and work as well natively as they do outside of it.

    (Granted, like an earlier poster said if Resonance gave you a duration to make all your spells longer range for a short period of time I could see it being far more useful for THM itself, but that's not how things are, so.)
    (2)
    Last edited by Icecylee; 01-05-2012 at 04:47 PM. Reason: typo

  3. #33
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Icecylee View Post
    That they compliment one another isn't really why it seems strange. What's strange is that there's hardly any reason to use it with THM abilities, while most of the examples people give for why it's a handy ability seem to revolve around CNJ abilities... so then why is it on THM rather than CNJ to begin with? The cross class abilities for DoW make sense on the job they're acquired from and work as well natively than they do outside of it.
    This is the exact problem with Resonance. People justify or defend Resonance by stating all kinds of ways THMs used CNJ skills with it. It's almost as if SE ran out of space for CNJ and decided to give THMs an ability that was designed for CNJs to use.
    (3)

  4. #34
    Player
    Umo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    799
    Character
    Umo Heima
    World
    Ragnarok
    Main Class
    Black Mage Lv 80
    Do all of you really use all your spells/skills arsenal at any given situation? This is a very situational skill, what's wrong with it?
    I'm sure most of you would choose to come closer to a mob so you can cast a spell on it rather than use Resonance and cast said spell from a safe spot.
    (1)
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  5. #35
    Player
    elrik's Avatar
    Join Date
    Oct 2011
    Posts
    5
    Character
    Elrik Biscuit
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    I'm also confused as to why it's a primary THM ability, especially since it was on the CNJ action list prior to 1.20!

    That aside it'd be nice if they swapped Resonance with Shroud of Saints. Enmity and MP are already covered well enough by Chameleon and Blissful Mind on CNJ, while THM would greatly appreciate the benefits of the regen and reduced enmity.

    I mean, clearly CNJ would be getting the least useful of the two, but majority of their abilities are useful enough that it wouldn't matter.
    (3)

  6. #36
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Do you people not realize we can't run and cast at the same time soon?

    And on top of that, in the future, mobs might have bigger radius moves and whatnot that you would want to avoid.
    (2)

  7. #37
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Still 1 spell every 90? seconds. If it was a toggle, a set duration buff or something it would have more tactical value than simply niche uses.
    (4)

    XI: Zeroblade, Titan Server

  8. #38
    Player
    knite23's Avatar
    Join Date
    Nov 2011
    Posts
    188
    Character
    Sykotic Knite
    World
    Balmung
    Main Class
    Archer Lv 60
    at the end of the day the skilled use the abilites and the none skilled wonder why they have it...its situational like alot of the abilities in the game funny thing is if there was every a situation where you need to use it in a fight (which sooner or later there will be) you would complain about not having it...
    (1)

  9. #39
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    Still 1 spell every 90? seconds. If it was a toggle, a set duration buff or something it would have more tactical value than simply niche uses.
    I've used the ability, and every time I've used it, it was to pull my target out of a big mess of aggro. As such, you only need it once, at the beginning of the fight.
    (1)

  10. #40
    Player
    cyborgmermaid's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsa
    Posts
    173
    Character
    Rail Tracer
    World
    Balmung
    Main Class
    Ninja Lv 90
    If you take out the abilities that are meant for specific situations, and then base the game on what's left, what you get is a very very boring game.
    (1)

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