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  1. #1
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,118
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100

    Can tanks have Bloodbath back, please...?

    Bloodbath feels like it should be on all physical based roles, including tanks and the ranged DPS but it's not...
    (4)

  2. #2
    Player
    Exoxo's Avatar
    Join Date
    Sep 2015
    Posts
    25
    Character
    Low Love
    World
    Coeurl
    Main Class
    Paladin Lv 80
    Quote Originally Posted by DRKoftheAzure View Post
    Bloodbath feels like it should be on all physical based roles, including tanks and the ranged DPS but it's not...
    One can only dream.
    (0)

  3. #3
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by DRKoftheAzure View Post
    Bloodbath feels like it should be on all physical based roles, including tanks and the ranged DPS but it's not...
    It would create a gap between DRK and other tanks, since its AoE combo is based of spells :s
    (3)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  4. #4
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Reynhart View Post
    It would create a gap between DRK and other tanks, since its AoE combo is based of spells :s
    There is Quietus spam too, though. They gave WAR bloodbath back, in Nasty Flash skill. Funny thing, they got convalesence in another skill as well. Those cross class cd in HW were pretty nice, sad to see them all go.
    (1)

  5. #5
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Reynhart View Post
    It would create a gap between DRK and other tanks, since its AoE combo is based of spells :s
    How much of a gap would it be given it'd be most useful in Dungeons? It's helped me out as a DPS a few times but not to imbalanced levels.

    That and coudln't they make it so it doesn't work on Spells like Unleash and Stalwart Soul? "There's Quietus Spam though". I mean if you really want to pop Delirium just to spam Quietus for Bloodbath, that might be doing it wrong? I'd also be okay due to it being a 90s window between the start of each spam session.

    I don't think adding Bloodbath would break things.
    (0)

  6. #6
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MerlinCross View Post
    How much of a gap would it be given it'd be most useful in Dungeons? It's helped me out as a DPS a few times but not to imbalanced levels.

    That and coudln't they make it so it doesn't work on Spells like Unleash and Stalwart Soul? "There's Quietus Spam though". I mean if you really want to pop Delirium just to spam Quietus for Bloodbath, that might be doing it wrong? I'd also be okay due to it being a 90s window between the start of each spam session.

    I don't think adding Bloodbath would break things.
    It really had poor gains on tanks in HW if were gonna be realistic about it, I still think some sort of skill like it, or even better that level 60 drg quest gives an ability called "Draining strikes" Now THAT would be great on tanks,
    (0)

  7. #7
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Sounds like you just need to play WAR for Nascent Flash healing.
    (0)

  8. #8
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Launched View Post
    Sounds like you just need to play WAR for Nascent Flash healing.
    I wAsnt impressed by it, it looked to me like it was similar range to bloodbath, i think it also needs to be increased to 8 or so seconds, i feel like TBN could use the same treatment.
    (0)

  9. #9
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,481
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by ADVSS View Post
    There is Quietus spam too, though. They gave WAR bloodbath back, in Nasty Flash skill. Funny thing, they got convalesence in another skill as well. Those cross class cd in HW were pretty nice, sad to see them all go.
    Nascent Flash is but a laughable effect compared to Bloodbath.
    I hate that WAR can't sustain itself like it could before. It's gimmick gone, and SE's move to rely on healers more seems successful.
    (1)

    http://king.canadane.com

  10. #10
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Canadane View Post
    Nascent Flash is but a laughable effect compared to Bloodbath.
    I hate that WAR can't sustain itself like it could before. It's gimmick gone, and SE's move to rely on healers more seems successful.
    Not arguing with you there, but basically cause of the duration, the returns seemed about on par, BB is only really good for DPS in regards to what it gives back. I also think that NF shouldnt require a target its not going to save you from much of anything anyway. And yeah, about that thing about the healers, they also brought tank dmg back to str, seen a thread pop already that tank damage is proportionately lowered from how its been. Not sure if its true, but Id believe it. I know people preach the gospel about this whole trinity thing, but its kind of FF flavor to make jobs cross role in all the previous incarnations. Again everything can be brought back to DRK and why I just smh. I honestly have no idea how PLD stayed under the radar this time, but i can guarantee 6.0 will probably neuter the tanks so bad no one will play one. well cept those few. Those ones, you know?
    (0)

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