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  1. #1
    Player
    Rara-Megami's Avatar
    Join Date
    Jul 2019
    Posts
    1
    Character
    Rara Megami
    World
    Zodiark
    Main Class
    Astrologian Lv 72

    Shadowbringers broke healing

    I made a reddit post a few moments ago about healing being broken and it seems I'm not alone with this impression.

    The healing amounts are the same, no matter if you're lvl 70 or 80 healer. Both will heal the same amount. This has to be fixed.

    https://www.reddit.com/r/ffxiv/comme...broke_healing/
    (13)

  2. #2
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    They wanted healers to focus more on healing, so this was their duct-tape and cardboard solution for doing so. Stuff doesn't scale as well, forcing people to heal more. People also forget that as an expansion goes on we get more powerful due to ilvl upgrades. SCH in particular always is a powerhouse by the end of each expansion due to how our faerie scales in this regard. At the start, barring their other issues which definitely are bad, healing is harder.

    Don't get me wrong, some stuff needs to be fixed (SCH is in a VERY bad place right now) but they wanted to make us focus on healing more and well... Now we have to.
    (9)

  3. #3
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    You'll need present more information because it's difficult to judge this appropriately without seeing how you're performing your tests.

    I'm intending to do some tests on this once I hit 80 as I've seen this comment at least three times now. I'm currently theorizing people are comparing capped ilvl 70 healers versus minimum (or even under gear) ilvl 80 healers and that's where the values feel off even though it isn't. A better comparison would be a min ilvl 70 healer versus min ilvl 80 healer to just see how much growth has occurred. Obviously, we can't compare a capped ilvl 70 versus capped ilvl 80 because we just aren't at that part of the expansion yet.
    (4)

  4. #4
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    210
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    Do whm and astros have this issue too?
    (0)

  5. #5
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ghishlain View Post
    You'll need present more information because it's difficult to judge this appropriately without seeing how you're performing your tests.

    I'm intending to do some tests on this once I hit 80 as I've seen this comment at least three times now. I'm currently theorizing people are comparing capped ilvl 70 healers versus minimum (or even under gear) ilvl 80 healers and that's where the values feel off even though it isn't. A better comparison would be a min ilvl 70 healer versus min ilvl 80 healer to just see how much growth has occurred. Obviously, we can't compare a capped ilvl 70 versus capped ilvl 80 because we just aren't at that part of the expansion yet.
    The 8 or 9 weapon damage increase should increase healing by a large margin. Ilvl aside (a mere 30/40 more than 70), you should NOT be healing anything remotely comparable to what was at lvl 70.
    (5)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #6
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    I wouldn't say broken. While yes, my heals are proportionally weaker in comparison to current health pools (compared to Stormblood, that is), it's probably intentional if Squeenix wants to realize their vision of making healers heal more. oGCDs healing between 30 to 100% of the average players health pool does not GCD heals make.

    And while I can't remember if it was during an interview or during a Live Letter, I could've sworn that YoshiP claimed that potency calculations would change for Shadowbringers/during levelling. I suppose in Squeenix's usual penchant for vagueness ("New music has been added."), he probably meant healing potencies, because damage dealt definitely feels like it has scaled appropriately (gut feeling, can't say I claim I have hard numbers).
    (1)

  7. #7
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Deceptus View Post
    The 8 or 9 weapon damage increase should increase healing by a large margin. Ilvl aside (a mere 30/40 more than 70), you should NOT be healing anything remotely comparable to what was at lvl 70.
    It's actually no different than when we jumped from Heavensward to Stormsblood, now that I've hit 80 and done some preliminary testing.

    ~~Data points here~~

    Methodology
    Get ten Cure I data points and get that average in each expansion content that would be deemed "low tier" and "high tier" using min ilvl sync. It's a small sample but large enough to get a reasonably accurate average.Be sure to remove Echo in applicant content such as 8-man Savage raids.
    • The Soul of the Creator (Savage) [high tier Heavensward] which has a min ilvl of 255 resulted in a value of 5,786.5 per Cure
    • Ala Mhigo [low tier Stormsblood] which has a min ilvl of 280 resulted in a value of 6,302.9 per Cure
    • The jump from high end Heavensward to low end Stormsblood was a jump of 8.92%
    • Alphascape V4.0 (Savage) [high tier Stormsblood] which has a min ilvl of 380 resulted in a value of 12,381.6 per Cure
    • Currently, I just hit 80, got my AF gear [low tier Shadowbringer] and I have an ilvl of 418. My cures resulted in a value of 13,445.0 per Cure
    • The jump from high end of Stormsblood to immediate low end Shadowbringer was a jump of 9.47%

    So, we did indeed get a minor increase in our healing potential in a similar vein that we jumped from the previous expansion. I also put a few more differences on my chart just for my own analysis and thoughts later, but it's there for people to see.

    With the above notes, it seems the power curve is as intended.

    This is also my point - let's not just work with "feels" and posters should be presenting any test data - let's be scientific and factual about our analysis so we can be unbiased with how healing has changed.
    (11)

  8. #8
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    it's a weird mmo thing to keep stats from going out of control; especially percentage based ones

    as you level your gear gets weaker by comparison but once you hit 80 you'll see your output jump a lot as you progress from weathered to ronkan and primal gear. Going from the Weathered to Titania weapon was actually noticeable on the actual floating combat text which is generally not something you can see since ranges obfuscate it so much
    (2)

  9. #9
    Player
    RayThrust's Avatar
    Join Date
    Mar 2019
    Posts
    20
    Character
    Earvin Longtail
    World
    Shiva
    Main Class
    Conjurer Lv 80
    SCH and WHM healing seem plenty powerful enough. They need something spend their aether and lilies on when no healing is required, not stronger heals imo.
    I''m not 80 though.
    (1)
    Last edited by RayThrust; 07-06-2019 at 07:11 PM.

  10. #10
    Player
    Ailena's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Ailena Takhisis
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    I main WHM and I don't think it is the same as before. It heals more and it's more versatile. What have changed is how you play it. You need to focus more on heals, you need to manage your mana more carefully and you need to put the new tools available with the expansion to good use. If you keep thinking like in Stormblood you will have a hard time. At least it is how I see it for my class. Now it is capable of more and imo more fun to play, but basically it is a different play style.
    (8)

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