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  1. #41
    Player
    Wanzer's Avatar
    Join Date
    Oct 2013
    Posts
    836
    Character
    Eulalie Wanzer
    World
    Ragnarok
    Main Class
    White Mage Lv 80
    To be fair, OP isn't that wrong about the trees we can go under. It's even more obvious on the mini map since we can see the exact same pattern everywhere. It doesn't bother me that they reuse props (because videogame), but it's more about the fact they are all turned in the exact same direction. They clearly could have just turned them a bit differently, so it kinda reminds The Fringes with the countless same rocks, but just not that bad. Of course, it doesn't ruin the game, and it's nowhere near the copy/paste areas from the V1; but yeah, that's something I noticed as well.
    (0)
    Last edited by Wanzer; 07-04-2019 at 10:14 PM.

  2. #42
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Tint View Post
    Okay, I am not talking about that copypasting, that's fine. But does anyone remember this here? Especially point 3?



    And now they released two half baked races and also more or less half baked jobs.

    And I am not even talking about the missing genders. Hrothgar hair options and the lack of headgear was released with the mindset to patch the stuff into the game later. They don't even have released the naming conventions here in the forums yet, because well, you can release them later, right?

    Then we have the two new jobs wich don't have the old primal weapons, raid weapons and not even ultimate weapons as glamour options. All jobs got them so far and yes we expected to get them. If SE plans to patch them into the game later is unknown, but the community was already talking about it.
    The new jobs don't seem half baked at all. In fact everyone I've spoken to is really happy with them.

    Regarding the final point about patching out problems. Do you honestly believe, deep down, that glamour and aesthetic choice are an actual "problem" that renders the game unfun and unplayable? That is the kind of problem they talk about in that slide, the ones that make the game fundamentally broken, boring, and unplayable.

    A glamour here and there isn't a problem, get over it and stop misquoting something so you can shout from your soapbox. They would never get anything done if glamour of all things was considered an issue.
    (6)

  3. #43
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Wanzer View Post
    To be fair, OP isn't that wrong about the trees we can go under. It's even more obvious on the mini map since we can see the exact same pattern everywhere. It doesn't bother me that they reuse props (because videogame), but it's more about the fact they are all turned in the exact same direction. They clearly could have just turned them a bit differently, so it kinda reminds The Fringes with the countless same rocks, but just not that bad. Of course, it doesn't ruin the game, and it's nowhere near the copy/paste areas from the V1; but yeah, that's something I noticed as well.
    The funny thing is that 1.0 had copy-pastes that were just as you described: the same thing turned a different direction.

    Quote Originally Posted by Tint View Post
    Okay, I am not talking about that copypasting, that's fine. But does anyone remember this here? Especially point 3?



    And now they released two half baked races and also more or less half baked jobs.

    And I am not even talking about the missing genders. Hrothgar hair options and the lack of headgear was released with the mindset to patch the stuff into the game later. They don't even have released the naming conventions here in the forums yet, because well, you can release them later, right?

    Then we have the two new jobs wich don't have the old primal weapons, raid weapons and not even ultimate weapons as glamour options. All jobs got them so far and yes we expected to get them. If SE plans to patch them into the game later is unknown, but the community was already talking about it.
    While I'm irritated that we don't have Ultimate DNC/GNB weapons or Primal weapons, what does this really have to do with the thread topic of supposedly rampant copy-pasting in one of the new areas?
    (5)
    Last edited by HyoMinPark; 07-04-2019 at 11:57 PM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  4. #44
    Player
    Wanzer's Avatar
    Join Date
    Oct 2013
    Posts
    836
    Character
    Eulalie Wanzer
    World
    Ragnarok
    Main Class
    White Mage Lv 80
    Quote Originally Posted by HyoMinPark View Post
    The funny thing is that 1.0 had copy-pastes that were just as you described: the same thing turned a different direction.
    I know, but with just a tree and not a full path or structure, it makes it less obvious.
    But, to be honest, there is so much things around, it's not like The Fringes. I noticed it, sure, but it wasn't the end of the world for this map.
    (0)
    Last edited by Wanzer; 07-05-2019 at 12:24 AM.

  5. #45
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    I noticed the pyramid stairs were identical. I didn't care. I was done with them within 2 minutes.

    Trying to compare this to the copy/pasta extravaganza that was the original Black Shroud is intellectually dishonest.
    (6)

  6. #46
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    @OP You monster I did not notice until you mentioned it, now I am unable to not see it. RIP me.
    (0)

  7. #47
    Player
    Camiie's Avatar
    Join Date
    Apr 2012
    Posts
    214
    Character
    Camille Blythe
    World
    Ultros
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Kewitt View Post
    The zone...
    The Rak'tika Greatwoods
    It has far too many cuts and pastes for my liking.


    The Stairs on the pyramids.
    The trees you can go under.
    Welcome to pretty much every game ever.
    (0)

  8. #48
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    1.0 was nice, but now it's all for the sake of simplicity. It's *too stressful!*
    (0)

  9. #49
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Lunalepsy View Post
    1.0 was nice, but now it's all for the sake of simplicity. It's *too stressful!*
    1.0 was nice... Wat.... Did you even play 1.0?
    (0)

  10. #50
    Player
    Mjollnir's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,582
    Character
    Fiery Mojo
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    1.0 Black Shroud was a copy/paste labyrinth because you were *supposed* to get lost and turned around in there. And obviously, by the irritation it caused some players here, it did a fantastic job - unless of course they never explored/gathered/hunted NMs there and are just repeating what they've read.

    If it wasn't by design, then they would have used the same methods across all/more of the zones, not just one. As it was, the phenomenon was minimal elsewhere.
    (0)

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