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  1. #31
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    210
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    Quote Originally Posted by fogboundturtle View Post
    So is the solution to nerf tank so healers spend more time healing and less dpsing ?
    Why would you nerf the tanks when you can make the mobs hit harder? That seems like the quickest adjustment to make. Nerfing the tanks would be asinine.
    (2)

  2. #32
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    210
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    Quote Originally Posted by BahamutxD View Post
    Everytime I go to bed and think about healers as a role being like they are in 5.0 I fall sleep in tears.
    Im soo sorry. As a scholar main I had high hopes for the healer balance and truly wanted to see whm & Astro raised to be more fun.
    (2)

  3. #33
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Naychan View Post
    Why would you nerf the tanks when you can make the mobs hit harder? That seems like the quickest adjustment to make. Nerfing the tanks would be asinine.
    Less dramatic change; nerf regens and oGCDs appropriately so that they supplement direct GCD healing rather than outright replacing it. For largely being instant cast and insanely mana-friendly (if not free), these abilities do far too much with little thought required behind their use.
    (1)

  4. #34
    Player
    CoffeeBuns's Avatar
    Join Date
    Apr 2018
    Posts
    125
    Character
    Koukie Monster
    World
    Malboro
    Main Class
    Sage Lv 90
    As an healer main in any MMO I played, it’s the first time I dislike healing. I am trying to level both SCH and WHM but it’s just so boring that if it wasn’t for the story or friends, I’d be either looking for another game or level DNC which is really fun.
    (5)

  5. #35
    Player
    nalol's Avatar
    Join Date
    Jun 2019
    Posts
    63
    Character
    Nalol Inta
    World
    Louisoix
    Main Class
    Scholar Lv 80
    the fun thing is when healing and damage are linked so damaging mobs makes healing stronger and vice versa.

    like whm lillies. or u could have made AST DPS boost their party members through healing when using horoscope and so on. so it makes a fun gameplay and also creat e some kind of dps rotation for healers. smaller one and still doing less overall dps but to keep us occupied when we don't need to heal.
    (0)

  6. #36
    Player
    nalol's Avatar
    Join Date
    Jun 2019
    Posts
    63
    Character
    Nalol Inta
    World
    Louisoix
    Main Class
    Scholar Lv 80
    Quote Originally Posted by loreleidiangelo View Post
    Less dramatic change; nerf regens and oGCDs appropriately so that they supplement direct GCD healing rather than outright replacing it. For largely being instant cast and insanely mana-friendly (if not free), these abilities do far too much with little thought required behind their use.
    mana free but for WHM or SCH they usually use other type of ressource (lilly or AF) so they aren't free. Or have CD so u cannot spam them. Well I like those abilities coz then u can dps on the side.
    (1)

  7. #37
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    210
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CoffeeBuns View Post
    As an healer main in any MMO I played, it’s the first time I dislike healing. I am trying to level both SCH and WHM but it’s just so boring that if it wasn’t for the story or friends, I’d be either looking for another game or level DNC which is really fun.

    I completely agree.
    (4)

  8. #38
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    354
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    For me WHM is overall a better and more interesting class than in 4.x.
    I can understand complaints about the SCH, but WHM has always been straight forward with both damage and healing.
    That is just how the job was designed from the start.

    The biggest gameplay change WHM got to its dps abilities is the removal of the AoE DoT and it gained a big AoE spike damage.
    If anything that makes dps options more interesting.

    And as for healing, WHM just gained some instant heal spells with their own resource.
    That is a huge improvement over the old pointless lilies system, and gives us some nice panic heal options.
    (1)

  9. #39
    Player
    ShinShimon's Avatar
    Join Date
    Sep 2018
    Location
    Amaurot
    Posts
    125
    Character
    Shin Shimon
    World
    Hades
    Main Class
    Dark Knight Lv 90
    If they wanted healing to be accessible to new healers... we already have WHM. What's the point of having WHM with cards and WHM with a fairy when we already have WHM...
    (2)

  10. #40
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ShinShimon View Post
    If they wanted healing to be accessible to new healers... we already have WHM. What's the point of having WHM with cards and WHM with a fairy when we already have WHM...
    I cant argue for ast but sch doesn't feel like whm with a fairy. SCH has a more vast ogcd pool of heals and only 3 gcd heals. All of sch's regens are either cooldowns or an uncontrollable turret, not to mention sch actually has raid utility and whm only has one shield spell on a 30 second cooldown with on demand regens.

    The only thing remotely similar is the dps toolkit and even then theres some differences, whm has higher single target potencies and upfront damage on their dot, their aoe is a cast time that stuns. Whereas SCH has no upfront damage on its dot but an option they can use to weave in single target that doesn't clip their dot, their aoe doesn't stun but it is instant cast.
    (0)

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