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  1. #1
    Player
    Aver's Avatar
    Join Date
    May 2011
    Location
    Hyperion
    Posts
    193
    Character
    Aver Roahn
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Aero 3 won't be coming back, given the design team's move to more light based/holy based attacks so I say give us Diaga, then. Give WHM raid utility in the form of Bravery & Faith. Aside from that, I'm happy with how WHM is playing so far, with the exception of the afflatus abilities feeling... weird due to their being on the GCD.
    (2)

  2. #2
    Player
    Almatiel's Avatar
    Join Date
    Jun 2019
    Posts
    18
    Character
    Al'matiel Flamarine
    World
    Zodiark
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Aver View Post
    Aero 3 won't be coming back, given the design team's move to more light based/holy based attacks so I say give us Diaga, then. Give WHM raid utility in the form of Bravery & Faith. Aside from that, I'm happy with how WHM is playing so far, with the exception of the afflatus abilities feeling... weird due to their being on the GCD.
    Well ,then can just upgrade aero 3 to some holy stuff and keep casting animation
    (0)

  3. #3
    Player
    Trunks's Avatar
    Join Date
    Aug 2013
    Location
    Ishgard
    Posts
    164
    Character
    Kai Earendel
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Almatiel View Post
    Well ,then can just upgrade aero 3 to some holy stuff and keep casting animation
    Or find a way to replace Glare's animation inherited from Stone IV, which looks like we're getting gut-punched every time we cast. Actually the staff-spinny one from Aero III might look cool with it, given the way the orbs of light move on Glare's animation.
    (2)

  4. #4
    Player
    Almatiel's Avatar
    Join Date
    Jun 2019
    Posts
    18
    Character
    Al'matiel Flamarine
    World
    Zodiark
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Trunks View Post
    Or find a way to replace Glare's animation inherited from Stone IV, which looks like we're getting gut-punched every time we cast. Actually the staff-spinny one from Aero III might look cool with it, given the way the orbs of light move on Glare's animation.
    I would rather get old spell back then replace one animation with another
    (1)