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Thread: I HATE HALATALI

  1. #11
    Player
    MicahZerrshia's Avatar
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    Aug 2011
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    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Rukkirii View Post
    Speaking specifically on the topic of the distance between gathering points not being balanced throughout Thanalan, we will be making adjustments moving forward.

    If there are any other locations you are concerned with, please let don’t hesitate to let us know.
    We could keep the points as they are if you guys would adjust the rediculous amount of mining/logging we have to do for the luminary axe and pick. It needs to be balanced with the other crafts. 5600 synths for DoH vs 21960 for DoL is not at all balanced.
    (3)

  2. #12
    Player
    Cichy's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Lucy Lestat
    World
    Hyperion
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    Goldsmith Lv 50
    Entire Thanalan is a nightmare, plz adjust
    (2)

  3. #13
    Player Jynx's Avatar
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    Mar 2011
    Location
    Gridania
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    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Rukkirii View Post
    Speaking specifically on the topic of the distance between gathering points not being balanced throughout Thanalan, we will be making adjustments moving forward.

    If there are any other locations you are concerned with, please let don’t hesitate to let us know.
    As a botanist I have to say that Treespeak also has a terrible spread (Mainly due to the corridor layout) of the area. To be honest all the Grade V nodes are odly placed aside from Iron Lake it stands out at the top due to having next to no agro and being a straight line.
    (2)

  4. #14
    Player

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    Besaid
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    Quote Originally Posted by Rukkirii View Post
    Speaking specifically on the topic of the distance between gathering points not being balanced throughout Thanalan, we will be making adjustments moving forward.

    If there are any other locations you are concerned with, please let don’t hesitate to let us know.
    Secondary nodes in the following locations need adjusting: adding to

    there should be at least 3 in each region, the following dont comply with this


    Skull Valley: Only 1 Quarry and 2 Harvest nodes
    Iron Lake: 2 Spearfish and 2 QUarry nodes
    Bloodshore: 1 Quarry node

    Humblehearth: While there are 3 spearfishing nodes, the 2 to the northwest are right on top each other thus causing each other to bug, and you cant actualy farm both of them, they cant as the same node, so they need to be moved apart.

  5. #15
    Player
    AndrewN's Avatar
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    Mar 2011
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    Gridania
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    97
    Character
    Justalyne Relboron
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    Quote Originally Posted by TheVedis View Post
    Secondary nodes in the following locations need adjusting: adding to

    there should be at least 3 in each region, the following dont comply with this


    Skull Valley: Only 1 Quarry and 2 Harvest nodes
    Iron Lake: 2 Spearfish and 2 QUarry nodes
    Bloodshore: 1 Quarry node

    Humblehearth: While there are 3 spearfishing nodes, the 2 to the northwest are right on top each other thus causing each other to bug, and you cant actualy farm both of them, they cant as the same node, so they need to be moved apart.
    This I agree with, but I would also add Fields of Glory and Dragonhead. Both of these areas have 4 harvesting nodes close together and 2 quarry nodes a long distance apart. As for the searfishing nodes, there are 3 but the distance between them is huge.

  6. #16
    Player
    Kio's Avatar
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    Mar 2011
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    Character
    Kio Solais
    World
    Hyperion
    Main Class
    Culinarian Lv 90
    Not only are they distanced too far in Thanalan and Coerthas but they're also difficult to see. When a sandstorm kicks up in Thanalan especially, at least for me it blinds out all the nodes except logging trees. In several spots in Thanalan you still have to run through crowds of high level aggressive monsters gathered around your node. The stealth abilities don't really help in this case, as to level there you're not high enough level yourself yet to use the stealth ability needed to avoid that range of monster.

    I hope these things are adjusted, gathering should be a fun and relaxing hobbyist activity. I'd like to see it made as least frustrating or troublesome as possible.
    (2)

  7. #17
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    Sep 2011
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    Grid is annoying to btn and mnr at only because your abilities usually fail to tell you if the node is on the upper or lower levels unless your extremely close to them
    (0)

  8. #18
    Player
    SkyRed's Avatar
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    Mar 2011
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    Character
    Ergo Sphere
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Camp Horizon got one of the worst miner node spread possible. 400+ yalms run almost all the time.

    Treespeak's Ixali spawns were also added at a terrible location. Mob placement guy obviously doesn't do gathering. (22-14) harvesting/quarry especially, off-hand with stealth is very slow and could have been avoided. (19-13) Ixali camp is also annoying due to node spawning directly in it or being a corridor that takes forever to cross with stealth.

    I also agree with halatali being an annoying place to gather at, especially for making you run around mountains so much. I'm also wondering why most zones if not all are limited to 5 nodes. Huge zones for example, could have a larger amount of nodes.
    (2)

  9. #19
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    Quote Originally Posted by SkyRed View Post
    Camp Horizon got one of the worst miner node spread possible. 400+ yalms run almost all the time.

    Treespeak's Ixali spawns were also added at a terrible location. Mob placement guy obviously doesn't do gathering. (22-14) harvesting/quarry especially, off-hand with stealth is very slow and could have been avoided. (19-13) Ixali camp is also annoying due to node spawning directly in it or being a corridor that takes forever to cross with stealth.

    I also agree with halatali being an annoying place to gather at, especially for making you run around mountains so much. I'm also wondering why most zones if not all are limited to 5 nodes. Huge zones for example, could have a larger amount of nodes.
    in all fairness, when they did the node adjustments due to agro mobs, it was before the beast camps were added

    but when they added the camps, they shoulda adjusted the spawns again, treespeak in specific got hit pretty bad by this with some of its spawns(they could be worse)

    we do need to see some adjustments to nodes not being inside beastmen camps though

  10. #20
    Player
    Catapult's Avatar
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    Mar 2011
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    Lotus Gardens
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    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rukkirii View Post
    Speaking specifically on the topic of the distance between gathering points not being balanced throughout Thanalan, we will be making adjustments moving forward.

    If there are any other locations you are concerned with, please let don’t hesitate to let us know.
    And with that I am suspending my Halatali mining operations for now.
    (0)

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