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  1. #21
    Player
    SchrodingersWaffle's Avatar
    Join Date
    Sep 2013
    Posts
    51
    Character
    Catalina Schrodinger
    World
    Balmung
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Gallus View Post
    Yeah, with only a slight difference, BRD had full mobility and 100% instant casts. SMN does not unless you want your DPS to be comparable to the one of a white mage.
    I mean...the potency difference between Ruin II and Ruin III is 40 with both DoTs up. And if you're not weaving you're gonna be losing GCD's eventually. So it seems to me like they intend for us to use Ruin II/Ruin IV to weave the MANY oGCD's we have, and then use Ruin III as our filler when we have nothing else to do. You could also just straight up use Ruin II as your main spell. It wouldn't be optimal, but it would work at least.

    In fact it seems like that's the whole point of having Dreadwyrm Trance do what it does, you Tri-Disaster, pop DWT, and just blow as many oGCDs as you can before dumping Deathflare. Instead of just going straight into Deathflare. That way you can use more Ruin III's over all, but this is all spit-balling speculation.
    (1)
    Last edited by SchrodingersWaffle; 07-01-2019 at 10:12 PM.

  2. #22
    Player
    Daethir's Avatar
    Join Date
    Nov 2018
    Posts
    26
    Character
    Erathor Dazkar
    World
    Ragnarok
    Main Class
    Arcanist Lv 64
    I'm not sure what to think about the change, as others said there's so much thing to keep track off (and I'm only lvl 60 so I'm missing ruin IV, Bahamut and Phoenix) which can be a good thing because it make the class more interesting to play but it's also very hard to play optimally. I guess I just lack practice but I make several blunders for each boss fight, like I get tunnel vision and focus on my dot and ruination so much I forget to refresh my aetherflow for exemple. What make me scared is that if I'm having trouble on the brain dead easy leveling content, so what will it be like when I have to actually pay attention to the boss mechanic ? If SMN has the same DPS than others casters while having a much more difficult rotation that punish blunders harshly then it's hard to justify playing it for high end content, I'd rather play a class that I know I can play optimally all the time than a class where my DPS can take a dive (and penalize my entire team) because I wasn't paying attention to one of my numerous CD for 10 secondes ...
    (3)
    Last edited by Daethir; 07-02-2019 at 12:32 AM.

  3. #23
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    Quote Originally Posted by Trayes View Post
    I was really excited to try out the new SMN changes because RDM got pretty much 1 new spell and that is it. I liked the idea of more uptime on big summons and I thought that would be cool. However it feels like I have a TON of buttons to push between each cast. Never have I played an MMO where I had to track so many different systems.

    If you have any obvious tips you want to throw my way if you think I am missing something, let me know.
    Git Gud.

    No, but seriously, utilizing macros could make your job easier. For example, I have:



    /micon Outburst
    /ac Energy Siphon
    /ac Painflare
    /ac Outburst

    Since ED and Energy Siphon cooldowns are soo low and I don't want to sit on stacks, I combined them in an AOE button. Once dots are up, its one less thing i have to think about.
    (0)
    Tanks be Like....


  4. #24
    Player
    Jetto's Avatar
    Join Date
    Oct 2013
    Posts
    61
    Character
    Lavernius Jetto
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    sorry to hijack thread, havent played SMN since 3.2


    can you guys give me like an easy rotation/prio here so I can start doing SMN riht away at level 80 or is that too complex? I really want to play it but im super super scared of all these buttons and when and how im suposed to be doing them
    (0)

  5. #25
    Player
    SchrodingersWaffle's Avatar
    Join Date
    Sep 2013
    Posts
    51
    Character
    Catalina Schrodinger
    World
    Balmung
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Jetto View Post
    sorry to hijack thread, havent played SMN since 3.2


    can you guys give me like an easy rotation/prio here so I can start doing SMN riht away at level 80 or is that too complex? I really want to play it but im super super scared of all these buttons and when and how im suposed to be doing them
    I mean, this thread has basically been "Hey this is WAY to fricking complicated." So I don't know what to tell ya my dude. Best I can tell you is a priority:

    >Pop Trance/Bahamut on CD
    >Enkindle Demi-Primal
    >Brand of Purgatory when in Phoenix
    >Fountain of Fire when in Phoenix
    >Maintain your DoTs
    >Use Ruin II/Ruin IV to weave your oGCD's when not in Phoenix/DWT (E.g. Energy Drain, Fester, Egi Assault I, Egi Assault II, Enkindle) You can weave these in Phoenix/DWT since everything is instant cast. My advice would be to dump as many of them as you can during DWT.
    >Ruin III when you have nothing better to do.
    (1)
    Last edited by SchrodingersWaffle; 07-02-2019 at 05:35 AM.

  6. #26
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jetto View Post
    sorry to hijack thread, havent played SMN since 3.2


    can you guys give me like an easy rotation/prio here so I can start doing SMN riht away at level 80 or is that too complex? I really want to play it but im super super scared of all these buttons and when and how im suposed to be doing them
    There is no easy way, you need to weave a million of OGCD, keep track of your DWT/FBT, make sure to cast Deathflare before DWT expires (yup...what you think has happened me a few times...), keep track of your ED/ES CD, make sure to land those 2 festers, keep track of your tridisaster timer and when you have to hardcast your dots, weave those 2 akh morns on bahamut phase, don't derp a single GCD on it or then it's one wyrmwave less and your DPS is taking a hit, find somehow room to weave those Egi Assaults (not on bahamut's or phoenix's phase though, cause you can't, so you need to anticipate this). Make sure to cast your 2 revelations of Phoenix phase, and last but not least, your last 2 pet spells devotion and enkindle, which you also need to find room for and which you can't cast on demi phases either xDD. Oh and double weave pet spells at your own risk.
    (1)

  7. #27
    Player
    SchrodingersWaffle's Avatar
    Join Date
    Sep 2013
    Posts
    51
    Character
    Catalina Schrodinger
    World
    Balmung
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Gallus View Post
    keep track of your DWT/FBT, make sure to cast Deathflare before DWT expires (yup...what you think has happened me a few times...).
    I've had a couple times where I've VERY CLEARLY cast it with 1s left on the clock and it tells me it can't cast. It's pretty annoying with so much crap going on.
    (0)

  8. #28
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80
    4.0 SMN was my favorite job. they totally ruined it this time. egi assault unecessary complication. dwt being separate from aetherflow is messing me up. also is it just me or is bahamut up less now with these changes? maybe just because i dotn have phx yet
    (2)

  9. #29
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    795
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SchrodingersWaffle View Post
    I've had a couple times where I've VERY CLEARLY cast it with 1s left on the clock and it tells me it can't cast. It's pretty annoying with so much crap going on.
    This happens because the constant double weaving during DWT is barely clipping ruin 3 as it goes on. At a ping of 110, I've noticed it inconsistently breaking on occasion due to internet warbling and the server doesn't give the client any wiggle room on whether an attack was cast while valid or not. Black Mages can attest to HW where the fire spell had to hit the target including animation travel time before AF/UI refreshed on how this is a problem. The modern machinist has the same issue of GCD clipping.

    Worst case scenario, you can and should deathflare early. There is no penalty whatsoever to deathflaring early provided you've fired off all the oGCDs you can and have moved as much as you've needed to, so if by the 5th GCD during deathflare the timer says 4 seconds or less, just fire off the deathflare. You can tack on an extra GCD afterwards to keep bahamut on roughly the same timing as well, though even that is strictly not necessary.

    Quote Originally Posted by ErzaScarlet77 View Post
    4.0 SMN was my favorite job. they totally ruined it this time. egi assault unecessary complication. dwt being separate from aetherflow is messing me up. also is it just me or is bahamut up less now with these changes? maybe just because i dotn have phx yet
    Aetherflow and DWT/FBT being desynced is, in my opinion, fine. It takes a bit to get used to, but I'm also still getting used to the ST/AoE rotation of phoenix and find myself casting "ruin 3" twice in a row without touching "outburst" during it, so it definitely takes time. The bigger issue is almost entirely that the class is now the busiest, most oGCD dense class in the game, or close to it with MCH or BRD being hot on its heels or slightly ahead. The issue is that SMN is not an instant cast class. It has a lot of instant casts but it's primarily a caster. Which is ironic because you spend more time instant casting things than hardcasting things due to how oGCD dense the class is.

    And Bahamut is up the same amount of time per-summon at 20 seconds (only 8 possible hits instead of 11 though). The big difference is your rotation is trying to fill in more ruin 3s instead of just spamming ruin 2s and mixing in aetherflows during it.
    (1)
    Last edited by Taranok; 07-02-2019 at 01:43 PM.

  10. #30
    Player
    Yandere-chan's Avatar
    Join Date
    Feb 2016
    Location
    Ul'dah
    Posts
    126
    Character
    Elenore Baker
    World
    Leviathan
    Main Class
    Ninja Lv 90
    I'm curious. I don't mind the busy work the class has now, it is thrilling in a way, but does this translate in more DPS? Like, is summoner a stronger class now with its new busier style? Because that would be a great tradeoff, having to do more for more, and even if you mess up a little bit, you'll do as good as you did before. If that's the case, then I see no problem. I might feel a bit iffy though if we have to be 100% optimal with the new setup to only equate to what summoner was doing before. Is it wrong for me to want even better results for more work? I'd be curious if anyone has run the numbers on this yet.
    (2)

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