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  1. #1
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    While I do like that the new Lily system auto generates Lilies over time it's clunky at best.

    I seriously dislike that the new Afflatus abilities are just an exact copycat of our existing spells with the exception that it consumes a lily stack vs. using mana. Honestly, we didn't need a 1 for 1 duplication for skills that we already still have.

    Overall, the entire thing just feels forced. It's especially crappy when the group is sitting at full health and the only way to use the Blood Lily if we want to use that extra DPS ability is by blowing stacks on absolutely nothing. Let's not even talk about if you want to help AOE down a mob pack since Aero III was our AOE dot... guess it's back to Holy spam then (not only is that boring but can be annoying to the party as well - animation/sound).

    The Afflatus skills need to be oGCD (as noted by others) and we need a way to be able to burn a stack other than just via Afflatus healing. I aaaaaalmost feel like Lily stacks don't build fast enough either but that might just be me.

    Not sure what they'll do to fix us, if anything. I suspect most of the love will go towards AST while we sit forgotten in the corner. We likely won't see much of anything happen in regards to balance/tuning until after they start getting feedback from healers doing the upcoming Savage content.
    (8)
    Last edited by Syrehn; 07-05-2019 at 02:21 AM.

  2. #2
    Player
    Kuurei's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Kurei Hitaka
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Syrehn View Post
    While I do like that the new Lily system auto generates Lilies over time it's clunky at best.

    I seriously dislike that the new Afflatus abilities are just an exact copycat of our existing spells with the exception that it consumes a lily stack vs. using mana. Honestly, we didn't need a 1 for 1 duplication for skills that we already still have.

    Overall, the entire thing just feels forced. It's especially crappy when the group is sitting at full health and the only way to use the Blood Lily if we want to use that extra DPS ability is by blowing stacks on absolutely nothing. Let's not even talk about if you want to help AOE down a mob pack since Aero III was our AOE dot... guess it's back to Holy spam then.

    The Afflatus skills need to be oGCD (as noted by others) and we need a way to be able to burn a stack other than just via Afflatus healing. I aaaaaalmost feel like Lily stacks don't build fast enough either but that might just be me.

    Not sure what they'll do to fix us, if anything. I suspect most of the love will go towards AST while we sit forgotten in the corner. We likely won't see much of anything happen in regards to balance/tuning until after they start getting feedback from healers doing the upcoming Savage content.
    I do actually feel that they're too slow. Mostly, I end up holding onto any that are built during the first couple of trash packs until someone forgets to pop CDs, or until we reach the boss where I use them combined with Benison to mitigate overall group damage based on the specifics of the situation.

    If we got them every 15s instead, they might see more use. Alternatively, if we get some raid utility with them it would be even better. Maybe bring Shell and Protect back, or some kind of ability to convert 30% HP into a Blood Lilly.
    (4)