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  1. #11
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by xXAzurePrimeXx View Post
    There is definitely significantly more damage output in the level 80 duties
    We're still going to be relatively under geared at this stage though. A healthy dose of tome gear is likely going to make a big difference.
    (17)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #12
    Player
    Mythikah's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    24
    Character
    Mythikah Silveryn
    World
    Gilgamesh
    Main Class
    Arcanist Lv 72
    I wanted to add that I completely agree with the OP. SCH needs some major dps rework, because even if SE doesn't want us to DPS, they can't force us not to unless they remove every single dps ability. So link it to healing in some way if they want us to heal more--just please give us some fun back on SCH!
    (4)

  3. #13
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by xXAzurePrimeXx View Post
    There is definitely significantly more damage output in the level 80 duties
    And what about a few weeks from now when everyone is running those same dungeons with 20-40 more ilevels?
    (12)

  4. #14
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Quote Originally Posted by Ekimmak View Post
    It feels wrong to go into a fight and not have two DoTs to apply.
    Imagine that but it feeling wrong that you dont have 4 + Shadowflare (HW and ARR DoTs). My Phantom Muscle Memory has been screaming in agony since SB lmao
    (6)

  5. #15
    Player
    Jerichai's Avatar
    Join Date
    Oct 2013
    Posts
    158
    Character
    Koppo Sandstar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by Sebazy View Post
    We're still going to be relatively under geared at this stage though. A healthy dose of tome gear is likely going to make a big difference.
    Not to mention you're more likely to get people in your group that know nothing of the dungeon mechanics as well as a quite a few people playing new roles or at least Jobs. Particularly with GNB, you definitely have people who've never tanked but are drawn to the class fantasy queuing and aren't as conscious about cooldowns and such.

    Back in Stormblood, I clearly remember healing in the original expert roulette dungeons was higher during the first couple of weeks then gradually fell off noticeably with time.
    (5)

  6. #16
    Player
    Ayesafaile's Avatar
    Join Date
    Sep 2016
    Posts
    28
    Character
    Ayesa Faile
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Completely agree with the OP.

    I would also add the following:
    - SCH feels really weak for the first couple of pulls in a dungeon due to combat-only Aetherflow. Other healer jobs have the entirity of their kit available for use but SCH is limited in what they can do unless they are either ahead on Aetherflow or have some Faerie Gauge accumulated.
    - Aetherflow actions used during Dissipation do not contribute to Faerie Gauge, which is incredibly underwhelming.
    - Without an offensive Aetherflow dump or some form of compensation for unused Aetherflow charges, it feels like SCH is encouraged to be wasteful with healing abilities, which is poor job design.

    The more that the job design of healers shifts away from their damage kits in favour of additional healing cooldowns, the less interesting healing becomes. We have too many healing tools at our disposal (collectively as healers) and encounters that only throw an instance of AoE damage at the party every 30 seconds or so. It really makes it noticeable that you're only spamming Broil/Ruin II.
    (11)

  7. #17
    Player
    Ayesafaile's Avatar
    Join Date
    Sep 2016
    Posts
    28
    Character
    Ayesa Faile
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Quote Originally Posted by xXAzurePrimeXx View Post
    There is definitely significantly more damage output in the level 80 duties
    Completely disagree, even the extreme trials are a joke damage-wise. Susano Ex did far more damage than either of these Shadowbringers offerings.
    (12)

  8. #18
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
    Posts
    676
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Best healer feedback post I've seen yet. Way to list the positives as well as the negatives. Hopefully this gets noticed by SE.
    (6)

  9. #19
    Player
    Unease_Lemming's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Meena Ciel
    World
    Behemoth
    Main Class
    Warrior Lv 100
    I just started leveling SCH today and have a big gripe the moment I ran my first dungeon: The fairy is now basically an "always-on" pre-pull regen that I can't turn off.

    Tank pulls, takes a sliver of damage, immediate Embrace causes all non-tagged enemies to immediately come smack me, making the pull more annoying for the tank and taking half my HP.

    Unless I'm missing something, short of hoping an Adlo pre-pull is big enough until everything is picked up or unsummoning, there's nothing I can do to prevent this.
    (6)

  10. #20
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    They really just need to make regens not generate enmity. Half the time adds spawn and go straight for the healer even if they haven't done anything, just because a regen is ticking on someone.
    (6)

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