Quote Originally Posted by Jerichai View Post
Snip..
You're right in theory. Ruin II should have been used like that, but in practice it was almost never needed. If that were the only issue, we wouldn't be having this discussion, but SCH had some (in my opinion, several) QoL problems that needed addressing.

Quote Originally Posted by Gravagar View Post
Snip.
I don't know what to say to this. It feels like you're putting words in my mouth. I mean, to me it was just a DoT with an ugly animation that cost a lot of MP.

This isn't the place to argue this, though. Someone asked for my opinion -- as someone who enjoys it currently -- and I gave it. Really, there's very little substance to these arguments, anyway.