DRK only had more APM in SB because 40% of it was Dark Arts...
DRK only had more APM in SB because 40% of it was Dark Arts...
Not quite. We have our DA within Edge of Shadow now as our primary MP spender, just with higher cost and lower resource gain overall. Would not even be a stretch to say its ok.
The elephant in the room of issues is the complete removal of Blood Weapon's speed + Delirium's interaction to extend it. I played Dark Knight for this primarily; it is what made DRK feel different than the other two tanks and no amount of SKS stat stacking will get us close to that 2.25s GCD and below - even worse, it would not even speed up AOE gcd actions since they are spells (Bloodweapon + Abyssal Drain was a blast).
But now? Slow like a WAR, same spam window like WAR, almost identical resource gain as WAR (strictly speaking Blood, Blood Weapon is basically 4.x Infuriate but you need to actually hit five gcds). What sets us apart is MP usage on 3 abilities and defensive cooldowns.
Also because Blood Weapon was up 50% of the time and gave you 20% weaponskill haste, which made most combos go to 2.1-2.15 recast timer, which was awesome. Now Blood Weapon is boring and exists for free Edge of Shadow casts.
10%, but with some SKS in gear that went a long way.
I lament the loss of speed; imagine they rework Huton or Greased Lightning to no longer have Haste effects, the outrage would be calamitous.
Ah, yeah. Still, old BW basically made DRK as fast as MNK or NIN, and that was very refreshing on a tank. I miss the MP management and the speed, mostly.
P.S. Also hey, cya ingame![]()
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