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  1. #21
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by splinter1545 View Post
    While it's a bit of an exaggeration, some Jobs, imo, aren't as fun as they used to be due to them simplifying it. Bard is a good example, and it doesn't help that a lot of it's supportive roles have been removed so I just feel like a ranger that just sings to myself during battle.
    Awkwardly-humming-Archer.
    (1)

  2. #22
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Yeah I'm not a fan of it either.
    (0)

  3. #23
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Enla View Post
    Of all the skills taken away these make me scratch my head the most. It's not like having an 'oh no' button to quickly dump enmity was a bad thing.
    Enmity is a non issue even if a tank dies though. I died, got raised, and even with weakness snapped aggro back with like 2 hits before anyone else died.
    (2)

  4. #24
    Player
    Keyakku's Avatar
    Join Date
    May 2012
    Posts
    49
    Character
    Aurora Alexandros
    World
    Balmung
    Main Class
    Black Mage Lv 90
    So far every dungeon ive ran in shb, ive stolen aggro from aoes. I havent tanked a dungeon yet in 5.0 so im not 100% sure how much its changed.. Maybe im just having bad luck with the tanks i get xD
    (0)

  5. #25
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Keyakku View Post
    So far every dungeon ive ran in shb, ive stolen aggro from aoes. I havent tanked a dungeon yet in 5.0 so im not 100% sure how much its changed.. Maybe im just having bad luck with the tanks i get xD
    I've read some reports of tank stance seemingly being removed when syncing down yet the buff icon still being on the bar. I haven't experienced it myself though, I've had no problems maintaining aggro on anything. Paladin is super fun!
    (0)

  6. #26
    Player
    Keyakku's Avatar
    Join Date
    May 2012
    Posts
    49
    Character
    Aurora Alexandros
    World
    Balmung
    Main Class
    Black Mage Lv 90
    Ive been using drk in the msq. I guess its time to jump in and get a feel for the aggro ^_^
    (1)

  7. #27
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Keyakku View Post
    Ive been using drk in the msq. I guess its time to jump in and get a feel for the aggro ^_^
    Provoke is actually amazing now, use it liberally. Had someone pull an extra add into the pack, because impatience, and only using provoke managed to take it and not lose it despite said person hitting it the whole time. I never touched the thing besides provoke, the bonus enmity is has is insane.
    (0)

  8. #28
    Player
    micropanther7's Avatar
    Join Date
    Mar 2014
    Posts
    580
    Character
    Peony Foxbriar
    World
    Louisoix
    Main Class
    Monk Lv 55
    Quote Originally Posted by Keyakku View Post
    As weird as it sounds.. I miss diversion and aggro dumps. I feel powerless when i steal aggro
    This is my gripe as well, in an ideal party setup, ripping aggro shouldn't happen, but it can and does (i.e. you're an overgeared healer, and you have a new tank with inadequate gear, lucid dreaming came in handy).
    (0)

  9. #29
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by CorbinDallas View Post
    Enmity is a non issue even if a tank dies though. I died, got raised, and even with weakness snapped aggro back with like 2 hits before anyone else died.
    Not in a 24 man though. I had a Dun Scaith run today where an enmity drop would have been mighty useful given how allergic some people were to staying alive. Being able to drop enmity to keep from having my raise interrupted would have been lovely.
    (2)

  10. #30
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Selova View Post
    Strange. I actually love the new BGM.

    It's not strange, it's called opinions.



    Personally I don't like it either, I actually have it disabled but I turned it on because I wanted to hear how the new one sounded.
    Also it doesn't fit at all with the zone BGM that's playing, especially in the first 2 zones.


    The boss dungeon theme is also really nice, but I am disappointed that the rest of the dungeon BGM is the same as before ... I had hoped for more.
    (4)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

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