Quote Originally Posted by Taranok View Post
It's not quite the wrong type of interaction, because SMN first started feeling like a true summoner/pet class in SB with Demi-Bahamut and your only interactions were GCDs, oGCDs, and Akh Morn.

The issue is that EA is redundant with Aetherflow, and they very, very heavily step on each other's toes. The opening rotation is flat out a nightmare and the double weaving doesn't feel good. EA itself throws out errors left and right and the class is busier than jobs actually designed around multitasking business, such as Bard.

It does eventually start to "slow down" but it never especially feels good because every 30 seconds you have 5 GCDs that exist to push themselves and require little thought otherwise, barely alters the rotation and is incredibly clunky to execute despite ruin 4.

And Bane should just be deleted with Bio/Miasma/Tri-Disaster just innately being aoe abilities. Technically it means they'll be aoe even at lower dungeons but, well, all other casters are aoe by 15/18, so why not summoner? And it will improve the flow of the class in aoe situations immensely. If the devs want to keep Bane as a capstone ability for Arcanist, which absolutely does not need to exist, then just make it a stance/toggle that turns Bio/Miasma/Tri-Disaster into aoe spells while active until it's gotten rid of later. Either way it's just adding to the clunky feeling of ShB SMN.
I personally think they just need to throw all those egi assaults back to the pet. Main reason why we wanted more pet control was because of garuda's Catagion (i think that was how u spelled it) but even then, they took that away. So there's kind of no point to the control anymore...i mean ruin 4 stacks too.

honestly rite now i think the dots are good where they are. spreading bane in dungeons every 10 secs is nice.

my problem again is the egi assaults...im look more at my hotbar for the cd on egi assault than the fight that im doing