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  1. #1
    Player
    MaraD_'s Avatar
    Join Date
    May 2019
    Posts
    290
    Character
    Hede Devaul
    World
    Mateus
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Shougun View Post
    Definitely would like to see that shield UI look different; although, I think it might be nicer looking if it overlaps to the beginning when it needs extra room. Rongway made a nice example of this in a related thread: here.
    Yeah, I was thinking about this as well, but in another game that did this, it felt slightly off somehow. In the end, the only game that seemed to feel right, was one that just lets it go past the max HP and to the right side of the bar.
    But id still rather this version than the current version that places shields in 2 different locations.
    (1)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by MaraD_ View Post
    But id still rather this version than the current version that places shields in 2 different locations.
    Yea, I don't feel so good. . . . about that either

    I appreciate they're giving us shield info but I do hope they can do something to unify/smooth out that info~!
    (2)
    Last edited by Shougun; 06-27-2019 at 01:57 AM.

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