The issue with mentor roulette is its something you can achieve through sheer time spent, rather than a sense of accomplishment. Itd make more sense if you could achieve the mentor title by completing so many savage fights synced, or experts synced, rather than "Did you do this enough time thorugh sheer boredom."

Beyond that, more resources need to be applied to the game to accurately tell newer players whats up. And to be frank, the OF here (as well as Reddit) are generally not great for this. There is plenty of bad advice floating around here and on Reddit. Not every thing, mind you. There is some real solid tips that do pop up, but a lot of it is either unimportant, or just wrong. So much so that part of the issue with players getting stuck with bad mentors, or with entitled players who do the "You dont pay my sub" thing when you offer up more optimal play, or people complaining standard content is "Just to hard! Nerf it! This isnt savage!" is due to them getting the wrong kind of training when they started the game. The develop bad habits and stick to them rather than being taught solid basics from the get go.