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  1. #21
    Player
    Anger's Avatar
    Join Date
    Jul 2015
    Posts
    145
    Character
    Lazy Ale
    World
    Midgardsormr
    Main Class
    Gladiator Lv 30
    Yoshi said Healer DPS is not taken into account.

    Yoshida: Yes. Since all DPS jobs will be increasing up through level 60, it makes sense to have the white mage's DPS extend by a proportional amount as well. For development, such as with Bahamut's Coils, the development team assumes what the item level should be for general equipment on players when they clear a raid. They sum up the basic DPS for four DPS and tanks at that assumed item level and cut that by about 10-15% for the minimum clear DPS. Healer DPS is not taken into account when this is set.

    Certainly for people who are at world's first level, their goal is to clear it at as low an item level as possible, lower than the one assumed during development. So if you look at the fight and figure out that if it's not numerically possible to clear with four DPS and tanks, you'll need to make up the gap with DPS from healers. Then when those publish clear videos and other people see the healers DPSing, they might think that healers need to be DPSing even though its a situation that only arose because their clear would have otherwise been impossible. While we could take this into account, and assume a different item level in the next update which would then make it impossible to clear even with the healer DPS, we'd eliminate this type of play for highly skilled players who use communication, items, and a high level of understanding to come up with those last second clears. That would be a tough decision to make, so I still think it should be up to each party's own plans.

    This is also one of the reasons we decided to implement both a normal and savage version of Alexander. Once again, healer DPS was not included in the development team's calculation as it was for other jobs, so you should just think of healer DPS as a last way to get your overall party's DPS up to where it needs to be.
    Source
    (0)

  2. #22
    Player
    althenawhm's Avatar
    Join Date
    Feb 2019
    Posts
    193
    Character
    Althena Rolair
    World
    Ultros
    Main Class
    White Mage Lv 90
    I like how you ignored that entire second paragraph
    (17)

  3. #23
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Anger View Post
    Yoshi said Healer DPS is not taken into account.
    Honestly, all this shows to me is how Yoshi had drifted out of touch with how the game actually played at the high end at that time. Their testing policies at the time further demonstrated this (whilst also playing a big part in the excessive difficulty of Gordias). They also came along with some highly questionable balance decisions during that time.

    Also, as Althena points out, lets note the second paragraph. It's really important to note that Savage encounters are tuned to an iLvl that's somewhere between the point of entry (aka the previous tier's cap) and the new cap for the new tier. Groups that come at the content fresh at launch or under geared later down the line have always needed to squeeze that extra bit of DPS from the Tanks and Healers. This was further reinforced by all the various turns that would allow you to skip important mechanics and even entire phases by way of additional DPS, again, usually from your Tanks and Healers.
    (15)

  4. #24
    Player
    Anger's Avatar
    Join Date
    Jul 2015
    Posts
    145
    Character
    Lazy Ale
    World
    Midgardsormr
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by althenawhm View Post
    I like how you ignored that entire second paragraph
    I'm not ignoring it at all. But keep in mind these statements were made long ago before they decided to make healers more of a "Pure Healing Role". So, with that said, do you think in the current iteration of healers it will really matter how much DPS they do?
    (0)

  5. #25
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Anger View Post
    I'm not ignoring it at all. But keep in mind these statements were made long ago before they decided to make healers more of a "Pure Healing Role". So, with that said, do you think in the current iteration of healers it will really matter how much DPS they do?
    In Savage content? Of course it will. Early progression clears will quite literally be enabled by healers DPSing. Elsewhere in the game? A pair of solid healers that can contribute good DPS will make things easier for under geared EX Trial groups. Beyond that? It only has a real impact if the content has an enrage timer. For the most part, this is a pretty solid no. The DPS can be as brain dead as they want and it won't impact much beyond the sheer time taken, the same can usually be said for the healers.
    (7)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  6. #26
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,649
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Anger View Post
    I'm not ignoring it at all. But keep in mind these statements were made long ago before they decided to make healers more of a "Pure Healing Role". So, with that said, do you think in the current iteration of healers it will really matter how much DPS they do?
    Ironically, despite Yoshida saying healer DPS isn't factored in, Gordias and Midas would be straight up impossible without it. Even at full BiS, the DPS checks were pretty tight. Regardless, why wouldn't it matter? Your options are either contribute DPS or do precisely nothing. Killing the boss or trash mobs faster is always a better alternative. The issue is the dev team believes healers should focus on healing yet they're too afraid to design content that warrants. They then try to press the community not to demand healer DPS... which indirectly encourages they do nothing.

    I get it. Yoshida wants to minimize the potential stress healers may have, especially newer ones. But the community will never expect any role who gets to contribute nothing for upwards of 80% on a given average. What they should have done is baked all the utility they ripped away from the DPS and give to the healers. This would let them do something else besides spam their DPS abilities.
    (22)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #27
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    Quote Originally Posted by Anger View Post
    I think that when you choose a healing role that should be 75% - 90% of what you're doing. There are DPS jobs that have heals or have healing buffs like mantra. But they don't get to heal the entire raid for prolonged periods of time. Physick is incredibly weak. If the DPS could heal just as strong as a healer in some cases I could see this being fair. But why should a healer do healing and moderately high DPS while a DPS can only really DPS and provide basic/mediocre heals.
    1 more week and threads like these will die
    (1)

  8. #28
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by guardin View Post
    1 more week and threads like these will die
    Yes I also totally look forward to why is my hotbar different, why can't I log in, and how Square needs to stop them from disconnecting NAO!!!
    (3)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  9. #29
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by guardin View Post
    1 more week and threads like these will die
    Nah. After then it'll be "Savage isn't out yet, wait until that!"
    (14)

  10. #30
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ilenya View Post
    Remember, according to some we should ignore that because it's not level 80 Extreme fights. Which, naturally, will shift to "It's not Savage!"
    Quote Originally Posted by Ilenya View Post
    Nah. After then it'll be "Savage isn't out yet, wait until that!"
    Not everyone can be convinced by the huge stretch and extrapolation required to turn the knowledge we have about a Lv.73 MSQ trial into something that covers absolutly everything else.
    That may be enough to you, but it's not hard to understand why some people would doubt such claims and would prefer waiting literally a few days to be absolutly sure about it before making some feedback that -regardless of who is right- won't even be taken into account by SE if made before the release of said content anyway.

    Holding that goalpost of yours so tight won't convince people who must see things with their own eyes before making a judgement. You simply cannot change how they value "proofs". To them, your goalpost is completly irrelevant. So, there's no reason to try so hard to keep it there. Just let them wait if they want to wait. It shouldn't matter to you if you are confident enough in what you believe to be true.
    (1)

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