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Thread: R50 bows

  1. #61
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    Quote Originally Posted by Isaaru View Post
    I'll get some pics/vids when servers are up bc I know my LS will be doing buffalo and dodore.
    No need your dedore vid has made the point there is no dmg cap per shot.
    (1)

  2. #62
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    Isaaru's Avatar
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    alrightyyyyyy, I'll probably be putting up a Buffalo video though because I realized I get bored a lot a couple of weeks ago and should just throw together videos of XIV lol
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  3. #63
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    Phrozen's Avatar
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    Quote Originally Posted by God View Post
    No need your dedore vid has made the point there is no dmg cap per shot.
    how so? low 40 / 60 crit is 50 average which proves me right

    and that's with me using warped arrow
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    Last edited by Phrozen; 03-23-2011 at 10:13 AM.

  4. #64
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    I was getting 60 without crit as well and up to 80 with crit.
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  5. #65
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    Quote Originally Posted by Isaaru View Post
    I was getting 60 without crit as well and up to 80 with crit.
    like 89 top crit right?
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  6. #66
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    NoMX's Avatar
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    Mina Nkosi
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    There's definitely no damage cap per shot that you're currently hitting. I'm not sure there's a damage cap at all on any mob, in fact. There was in 11... It was obvious there. You could go hit a level 1 bunny at level 75 and you'd hit it for the same damage you'd hit a level 20 mob for because of fSTR, attack caps, etc.... But on FFXIV if you go shoot a R1 Marmot, you'll do like 3k+ damage. If you hit a r30, it will do around 1k... And continue to drop the higher the rank of the mob, meaning the cap is either nonexistent, or well above 3,000.

    (We know the damage cap is 9,999 currently, from raged NM's)

    Now, you're surely going to say "but it's an NM! It's not a marmot!" And that really doesn't matter. If it did, then you wouldn't hit the faction buffalo for more than you hit the Great Buffalo for, because they're both NM's. There is no cap, it's just that NM's have much higher stats than normal mobs, so their vit and def compared to your str and atk are much, much greater. It'd take a huge stat increase to go up slightly in damage because the gap is so large.
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  7. #67
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    To be honest I don't think you guys should bother arguing about a damage cap, everything is probably going to change once they redo the attribute algorithms.

    @Phrozen idk, I've seen 80+ crits, but never over 90 I don't think unless it was with a buff.
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  8. #68
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    Quote Originally Posted by NoMX View Post
    It'd take a huge stat increase to go up slightly in damage because the gap is so large.
    174 to 94 STR is a huge stat decrease and to not notice a difference is beyond me

    Quote Originally Posted by Isaaru View Post

    @Phrozen idk, I've seen 80+ crits, but never over 90 I don't think unless it was with a buff.
    yea even when i got +3 bow i wasn't able to break 90 unless it's buffed which does 200~
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    Last edited by Phrozen; 03-23-2011 at 10:34 AM.

  9. #69
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    Quote Originally Posted by Phrozen View Post
    174 to 94 STR is a huge stat decrease and to not notice a difference is beyond me
    90 to 174 pie doesn't increase chance to land spells. It's been said many times.. The only stats that have noticeable effects above 90-100 are MND and VIT.
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  10. #70
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    Care to backpeddle some more?

    Or is the argument now that there is a cap on crits?
    (1)
    Last edited by God; 03-23-2011 at 10:40 AM.

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