Quote Originally Posted by gman1311 View Post
I never understood the hate for Astro’s new card system. Half the cards are situational at best and the other half were simply better.
Except, apart from Spire, the situational ones in their given situation were... the highest value cards. Bole can be spriggin' OP, mate, and when you need Mana, you need Mana.

And unless they're really milking the multi-DoT capabilities or oGCD burst damage (rather than a durationed buff burst window), Arrow is of nearly as much bonus to quite a few jobs. And it actually improves heals, where Balance cannot.

But, sure, instead of simply taking the small step to balance said cards and finally deal with 4-year oversights like random shorter durations... let's just given them all roughly the value of Spear or less. Now you can get that sub-optimal draw all the time! Just don't forget to have at least one melee and one ranged DPS in your every dungeon run!