Quote Originally Posted by zeylos View Post
I saw the interview and it states that they'd only be able to do 2/3 of gear. I think that if SE gets a bigger budget, or decides to sacrifice gear for something, it'll be missing genders>Customization>Graphics mostly because the graphics already look very good. Compare it to WoW lol
Yes but it's not just competing with WoW anymore, but several other MMOs (and non-MMOs) besides, some of which look very polished and allow significantly more scope for customisation in character creation. When you're asking a consumer to devote their money and time to the game, it's not just a case of what other MMO could they be playing but what other uses in general could that time/money go towards.

It is worth considering that the addition of the missing genders and the high res texture conversion present the same problem (converting existing assets) and so solving this issue would by implication ease the addition of the missing genders. It is also the same problem that having multiple body types per race poses. The gear output was just an example of a trade-off that could take place, with his point being that they're trying to find ways to render the conversion of assets more efficient. Thus why I say I would rather they prioritised this.