Yo... you didn't address the real bombshell...

Q. Ishgard restoration is end game content for crafters and gatherers, but what is the game experience going to be like?
Y: I think the ultimate end game for DoH/DoL will still be market board related. However, the hurdle is really high for people who just started playing MMORPGs. Our aim is to provide an opportunity for players to be praised by others through a long term competition.
Q. What triggered this idea?
Y: What you gain from the Market, in other words "Gil" isn't something that makes others praise you, so we wanted to step in. We tried new challenges for battle content with Diadem and Eureka, so this time we wanted to try something new for crafters and Gatherers and i brought it up and got the devs to start planning it.
Q. When will it be added?
Y: Patch 5.1. It's still early to discuss it in detail, but there will be several series of progression within the same patch. __An enormous amount of mats and hand ins will be necessary to finish the restoration__and diadem will be involved in the process.
Q. Ho ho.
Y: Diadem's exploration progressed as players did their work, so we are going to rebalance the whole island. The basic image is "Go to diadem and gather mats, use that to craft and repeat this to restore Ishgard". (Talks about the ranking we found out about in the other interview). Some players might feel cramped if we provoke too much competition, but we also think competing is a part of gaming, so we'd like to challenge what we haven't done before and hope to find something new by using that as experience.


Diadem: Resurrection: REvengence: Villians