The reason why MSQ roulette offers so much exp/tomes is because you can't skip the cutscenes.
Its the trade off they made to make it more rewarding.
The reason why MSQ roulette offers so much exp/tomes is because you can't skip the cutscenes.
Its the trade off they made to make it more rewarding.
The only way they will do this is if they remove the experience boost.
Then make a story driven duty main scenario
For the ones who don't want cutscenes
a Non story driven main scenario but with no bonus experience.
People asking to take the cutscenes off do you really think they will give us a EXP bonus I think not its part of the reason why they were compensating for the long story not being able to skip.
But the exp/tomes still aren't worth it. When even a DPS can run 3+ other dungeons in the time it takes to get into and complete MSQ roulette, the current rewards just aren't worth it.
Then don't do it, if you feel that way.
Its an easy way to get exp/tomes with very little effort. I just watch tv or watch videos on youtube while the cutscenes are happening.
300 poetics are very good if you need them for HW relic. And you usually get an extra hundred because you usually have a first timer in your group.
So 400 poetics for an hour and a half really isn't bad at all.



Honestly, reading some of these responses, I get this hypocrisy:
"Ew, stop forcing me at another's pace"
while also saying
"They can watch the cutscenes in an Inn; screw their pace."
If they do place cutscenes back in, put in walls that cannot be passed until the person with first time bonus has their cutscene end and are fully loaded. Just how it is when you first enter any instance.
The playerbase literally did this to themselves honestly. Ofcourse people were going to complain when they get kicked for not rushing or pushed to rushing at sonic speeds, SE choose to do this. In other words... this is why we can't have nice things.


They're more than exaggerating the amount of other dungeouns that can get done in that amount of time 2 max if you get lucky twice and get two good groups. Also the MSQ reward for the first one is too low to worry about once you hit 61+ you get mroe xp per dungeoun queuing for the regular stormblood dungeouns a bunch of timesThen don't do it, if you feel that way.
Its an easy way to get exp/tomes with very little effort. I just watch tv or watch videos on youtube while the cutscenes are happening.
300 poetics are very good if you need them for HW relic. And you usually get an extra hundred because you usually have a first timer in your group.
So 400 poetics for an hour and a half really isn't bad at all.
"Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."





Amdapor Keep (Hard) gives 100 poetics, and it can be cleared in usually 15 minutes, if not less. If we go by this “400 poetics every hour and a half” in the comment you quoted, you’d get your 400 poetics in an hour just running Amdapor Keep (Hard)—either queue up as a tank/healer for a virtual insta-queue or grab 3 friends and blitz through it.They're more than exaggerating the amount of other dungeouns that can get done in that amount of time 2 max if you get lucky twice and get two good groups. Also the MSQ reward for the first one is too low to worry about once you hit 61+ you get mroe xp per dungeoun queuing for the regular stormblood dungeouns a bunch of times
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I already don't do it. And I've said as much before. But the reasons I've given are why more and more people aren't doing it, too. And that's where the problem lies. Saying "don't like it don't do it" is both a cop out and not a solution to the problem.Then don't do it, if you feel that way.
Its an easy way to get exp/tomes with very little effort. I just watch tv or watch videos on youtube while the cutscenes are happening.
300 poetics are very good if you need them for HW relic. And you usually get an extra hundred because you usually have a first timer in your group.
So 400 poetics for an hour and a half really isn't bad at all.
Hardly an exaggeration. I can easily run five roulettes, even relying on pug rng, in the time it will take for your queue to pop and then complete MSQ roulette. Mathematically, MSQ roulette is just not worth it. Not to mention the fact that you spend the majority of the run doing literally nothing.They're more than exaggerating the amount of other dungeouns that can get done in that amount of time 2 max if you get lucky twice and get two good groups. Also the MSQ reward for the first one is too low to worry about once you hit 61+ you get mroe xp per dungeoun queuing for the regular stormblood dungeouns a bunch of times
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