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  1. #6
    Player
    fumofu's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    122
    Character
    Little Fumo
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Lyth View Post
    NERF IT TO THE GROUND.
    It doesn't need to be nerfed. It's already a pathetic skill only useful in some very specific raid and ex trial situations. 'Low' cd doesn't make it any more better. Absolutely useless in dungeons. Doesn't even compare with Hallowed Ground which actually helps you to survive, all Holmgang does is kill you in 6sec cos you can't move and end up standing in aoe when skill duration ends. Not to mention that you have to have supermen reflexes to time it, cos it's only 'saves' you if your hp is almost empty, and to make things worse there's that delay between pressing skill and it being actualy activated, which leads to absurd situation when 'immortality' skill is used but you're already dead.

    Living Dead at least let's you move and give healer more time to bring your hp up. And Superbolide is even better. You're not rooted in place and you are not dead if healer fails you to bring your hp to 100%. That leaves Holmgang as it is now - trash skill.
    (3)
    Last edited by fumofu; 06-15-2019 at 06:04 PM.

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