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  1. #1
    Player
    Gaethan_Tessula's Avatar
    Join Date
    Jun 2019
    Location
    Gridania
    Posts
    222
    Character
    Gaethan Tessula
    World
    Adamantoise
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Deceptus View Post
    Remember: Someone selected these people. They probably knew they had no good news for healers and purposely didn't invite anyone who would focus on healing questions.
    That's making the assumption that Square Enix isn't proud of their decisions and know that they're bad.

    It's entirely possible, and probably worse, if this represents a sincere attempt to balance healers and not inviting a healer main is because they thought nothing of it.

    As another thread has pointed out, the dev team might just be utterly lost on what healers even play like in this game given the encounter design.
    (16)

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gaethan_Tessula View Post
    As another thread has pointed out, the dev team might just be utterly lost on what healers even play like in this game given the encounter design.
    There seems to be a disconnect even among the development team and staff.

    For example the gear designers, healer gear is riddled with Piety when WhM/ScH barely need it. Class designers, WhM's have bad clipping issues, ScH's pay taxes to weave and the pet is broken, AsT has free mobility as a side effect of the cards, but they barely seem aware of it and probably aren't even aware of clipping being a thing or loss of uptime from movement at endgame. Yoshi stated healer dps isn't accounted for. However the encounter designers are fully aware healer dps is a thing and do account for it in EX and Savage enrage timers. The quest designers and Trust designers also realize healers deal damage and account for it.

    It's just all over the place, they don't seem to communicate or know what's going on with healers and tanks, unlike dps. You can tell half the team haven't gone near a tank or healer.
    (14)