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  1. #51
    Player
    PaulH's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    246
    Character
    Dru Hutton
    World
    Odin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by WaxSw View Post
    "Wait til 80" Just to confirm that all of our worries were right when we reach that level like in Sb? If the job is boring and bad developed for 73 levels out of 80 that means that during 91% of your leveling experience AT LEAST you've been playing with a wrong designed job, something that shouldnt be considered not even remotely acceptable, lets not say that if we see the skills that would be aded in the next 7 levels any of them would solve the problems we've been saying since the tooltips were reavealed.

    Saying "Wait til X" its just fooling yourself to not acknolwedge the problems that the jobs CLEARLY have.
    I am not fooling myself or sticking my head in the sand. You maybe 100% right but nobody knows right now based on speculation and that is fact!
    (1)

  2. #52
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ilenya View Post
    It's not even the "Heal through failed DPS check" that worries me. It's the "Why didn't you do more DPS?" calls that I am expecting.
    And the answer to that is simply: "Because SE has decided to gut our damage options". Not our game to design.
    (6)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #53
    Player
    Amon-ster's Avatar
    Join Date
    Jun 2019
    Posts
    54
    Character
    Larus Hyskaris
    World
    Mateus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by WaxSw View Post
    "Wait til 80" Just to confirm that all of our worries were right when we reach that level like in Sb? If the job is boring and bad developed for 73 levels out of 80 that means that during 91% of your leveling experience AT LEAST you've been playing with a wrong designed job, something that shouldnt be considered not even remotely acceptable, lets not say that if we see the skills that would be aded in the next 7 levels any of them would solve the problems we've been saying since the tooltips were reavealed.

    Saying "Wait til X" its just fooling yourself to not acknolwedge the problems that the jobs CLEARLY have.
    Paladin is awful leveling, only getting its actual physical rotation at 60, then it gets the magic rotation at late 60, almost 70. Still a very good and fun job to play. So yeah, you can't judge play factor until the end. Not the best design, but it's how it is.
    (0)

  4. #54
    Player
    Gaethan_Tessula's Avatar
    Join Date
    Jun 2019
    Location
    Gridania
    Posts
    222
    Character
    Gaethan Tessula
    World
    Adamantoise
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Amon-ster View Post
    Paladin is awful leveling, only getting its actual physical rotation at 60, then it gets the magic rotation at late 60, almost 70. Still a very good and fun job to play. So yeah, you can't judge play factor until the end. Not the best design, but it's how it is.
    That might work with people who already have investment in the game (if only in the sense that it preys on sunk cost), but I've had a lot of friends try the game and give up in ARR because the slow drip of abilities into a blatantly unfinished class/job isn't worth the canned promise of "it gets better eventually!"

    Now extend that awfulness up to the latest expansion, and try to convince a new player to stick with it without buying a skip potion.
    (6)

  5. #55
    Player
    Amon-ster's Avatar
    Join Date
    Jun 2019
    Posts
    54
    Character
    Larus Hyskaris
    World
    Mateus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Gaethan_Tessula View Post
    That might work with people who already have investment in the game (if only in the sense that it preys on sunk cost), but I've had a lot of friends try the game and give up in ARR because the slow drip of abilities into a blatantly unfinished class/job isn't worth the canned promise of "it gets better eventually!"

    Now extend that awfulness up to the latest expansion, and try to convince a new player to stick with it without buying a skip potion.
    Sadly that's just how MMOs are designed. "The endgame is when the game actually starts" is the motto of just about every game of the genre. Classes are made with the end in mind, not the journey.
    (0)

  6. #56
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Amon-ster View Post
    Unfortunately MMOs aren't designed with back tracking in mind, otherwise Paladin wouldn't be stuck with Rage of Halone combo from 1-60.
    70-80 isn't backtracking...

    Quote Originally Posted by Deceptus View Post
    And the answer to that is simply: "Because SE has decided to gut our damage options". Not our game to design.
    Ha ha, if only they would think of that.
    (1)

  7. #57
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Amon-ster View Post
    Paladin is awful leveling, only getting its actual physical rotation at 60, then it gets the magic rotation at late 60, almost 70. Still a very good and fun job to play. So yeah, you can't judge play factor until the end.
    Eh really you couldn't tell that before you levelled PLD to 70?
    Wait am I the only one who reads the tooltips, figures out rotations and keybinds all 1-70 skills right after unlocking a new job? I mean, i already have keybind setup for lvl80 PLD...

    Also, in this example job starts with few rotation options as "awful", and gets progressively better once more rotations are added, which is exactly the opposite for WHM 70-80 transition ><
    (2)
    Last edited by AikenDrum; 06-15-2019 at 07:46 AM.

  8. #58
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by PaulH View Post
    I am not fooling myself or sticking my head in the sand. You maybe 100% right but nobody knows right now based on speculation and that is fact!
    Please, read the tooltips and tell me if there is a single skill from 73 onwards that adress any of this problems:

    a) Too powerful heals creating a lot of downtime, coupled with for example too powerful ogcd heals in case of sch
    b) Simplistic dps rotation which basically consist of 1 filler, 1 dot, 1 aoe
    c) (Sch only) lack of aetherflow dumpster that doesnt require healing.
    d) (Ast only) lack of diversity with cards all of them are "The balance" now.
    e) (Whm only) lillies are still underwheilming mechanic, new lilly is a dps loss (spam 4 glares deal more damage than 3 healing+the 900 potency attack)

    Its not speculation, its reading the information and use logic based on previous experiences to elaborate an hypothesis which so far is being proven right
    (16)
    Last edited by WaxSw; 06-15-2019 at 07:03 PM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  9. #59
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by AikenDrum View Post
    Eh really you couldn't tell that before you levelled PLD to 70?
    Let me ask you if this "sounds fun"

    1 2 0 3 89 1 2 4 1 2 4 1 2 3 1 2 4 1 2 4 1 2 3 7 5 5 5 5 5 5 1 2 3 1 2 4 1 2 4 1 2 0 3....
    (0)
    Last edited by Kabooa; 06-15-2019 at 08:10 AM.

  10. #60
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    OMG, this is really a relief, because tanks melt so bad. Also, looks like we might get MP regen abilities back if MP management becomes a problem, and totorak is still totally boring. Or, they could increase hlr DPS or other dps potencies and raid dps potency increases
    (0)
    -----------------------------------------------------------------------------

    Ewwwwwww, it's all glowwy again!

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