That person setting themselves up on a logical slope where they can say the healer class can be removed from the game.
>healers aren't intended for DPS
>healers progressively lose abilities to bring them in line with that
>healers are bored waiting for someone to get hurt enough to heal
>healers don't want to play a game where they're doing nothing
>players either stop or ditch healers for DPS classes
>few healers remain >SE sees interest going to DPS but drop in healers
>SE acts accordingly, allows DPS to have greater healing ability
Do you see where this person is going? They don't realize it but their awful rhetoric is setting up that slope argument
All because they pretend to know what the devs think and intend
You're arguing with someone basing their arguments on assumptions and lack of knowledge
Yeah, that person needs to understand that what they're talking about leads to FFXIV getting a big overhaul. Now I don't how GW2 works, I've never played, but I know how companies work. SE, at the end of the day, needs to get more and more players online and subscribing. I think at this junction, all the FF fans who would play 14 are already playing it. SE needs to look at making new fans. Inevitably, that means dipping into mass appeal based on what other popular, medieval fantasy themed MMOs are doing, and that's WoW, GW2, and ESO, Elder Scrolls Online. And ESO is still an Elder Scrolls game and the crux of those is living out a power fantasy, you absolutely can solo everything in ESO because that's part of the Elder Scrolls gameplay design since Arena in 1995. That person doesn't understand the rhetorical path their on leads to SE making sweeping changes to FFXIV, all because they didn't want to hear someone else's grievances
By saying "if you don't like how healers are supposed to play, then go DPS", that person is tossing aside a large percentage of the FFXIV player base and telling them to do something else that they don't want to, and it turns out this is important in an RPG, role play as
Sure, you can always go DPS. Lots of people would. Most people would. Because most people don't like sitting around and waiting until someone needs a heal
That's not fun. More DPS means things dying faster too, and now you've opened up a can or worms
How is that getting balanced? Are the healers going to be less useful because things will die faster than they can deal damage? Will a dearth of healers lead to SE changing DPS classes to have greater self healing abilities? Will enemies need to be reworked and buffed to the point where you're just back to where you started?
Or will, going against what this person wants to think, healers be given greater DPS capacity because SE is hearing that no one wants to play a role that they're bored out of their minds with?
I saw a video where an arcanist was doing sastasha and basically playing healer for everyone with physik because the party's healer sucked. Yes, that's a bad healer. However, rightfully balanced, that shouldn't have happened. Yeah, that party should have been screwed. Balance doesn't mean everything works out hunky dory, it means everyone syncs and plays their roles harmoniously. And when you don't do it, you get screwed.
That's literally the point of an MMO. I'll say it to this person again, I almost have half a mind to make an account for this: If you want to play a game where your class can do it all and be it all, then go play Skyrim.