Forums: Waaahh waah I don't wanna eat any noodles! They look gross so ofc they taste gross!!!
Late to the party but you know there's a difference between not making a needed change and then them making the exact opposite change? You can't really play the "we want change...We don't want change" card because we never asked for "change" we asked for a "specific change" and instead got an "opposite change"
But you only saw the Carton of milk from the outside.
Was it in the fridge with constant temperature all the time?
Is it fresh milk or long life milk?
You don´t have enough information until you opened it and at least check the odor first. "wait til 80"
Also forums: Heavensward lessons + Stormblood lessons = logical Shadowbringers conclusions based on the data provided.
And the outside of the carton shows the expiration date (i.e. the pre-patch notes we've gotten), for this example 8 months expired.
As I said above, it's ok to make logical conclusions based on provided data.
Last edited by Deceptus; 06-14-2019 at 10:49 PM.
A lot of us have enough experience playing and theorycrafting to know how the changes will affect us. You don't have to be a genius to see that ruin II is only good for double weaving. Or to put the number of weaving opportunities up against the number of weaves to see that your new gameplay is going to have a lot of clipping. Hell in the case of SCH if you want to know what healing downtime play is going to be like you don't even have to wait or even guess, you can grab a WHM right now and test it for yourself.
Not to mention E3 has allowed some to test the changes.
The whole "wait until ShB comes out to complain" followed by "wait until you're 80", then "wait until the raid tier comes out" etc.. was already done to death during SB and here we are 2 years later with broken lilies on WHM..... If anything we didn't complain enough, clearly.
I enjoy WHM.A lot of us have enough experience playing and theorycrafting to know how the changes will affect us. You don't have to be a genius to see that ruin II is only good for double weaving. Or to put the number of weaving opportunities up against the number of weaves to see that your new gameplay is going to have a lot of clipping. Hell in the case of SCH if you want to know what healing downtime play is going to be like you don't even have to wait or even guess, you can grab a WHM right now and test it for yourself.
Not to mention E3 has allowed some to test the changes.
The whole "wait until ShB comes out to complain" followed by "wait until you're 80", then "wait until the raid tier comes out" etc.. was already done to death during SB and here we are 2 years later with broken lilies on WHM..... If anything we didn't complain enough, clearly.
True, all "proofs" are not equal.If I claim that the door can be opened, I just have to succeed at opening it once to demonstrate that the claim is right.
If I claim that the door cannot be opened and make the prediction that it never will be, trying to open it once is definitly not enough. Especially if I managed to open it before (hello Heavensward).
So, if you don't understand that the process of proving that something can happen and the process of proving that something cannot happen require a completly different approach and set of proofs, then I don't know what to tell you. That's the basis of the scientific methodology and logic to prove and disprove stuff.
All "proofs" or examples are not equal. I don't know why you'd think they are.
As I said, nothing would ever change if past examples were enough to show what will (or won't, in this case) happen. Yet, the reality is very different.
But there are several problems with your statment, for starters arent you doing a non sequitur? Unless i am wrong, you are assuming that the feedback will/can have the same negative effect. Besides arent you using a similar value to decide that because the feedback lead to a negative result, it will/can happen again? Also it seems that you are using a false equivalence to support your claim.
You are making the same proposition as the others are making "because it happend once, it might happen again", or are you not? Otherwise why bring gordias as an example? It seems that both sides are falling into the slippery slope, you both are assuming that once you do some acction the "worst" case scenario will happen or in this case negative inpact on the game one way or the other. None of you have enough data yet you both are generalizing that is a faulty generalization. But enough the point is as you said "...nothing would ever change if past examples were enough to show what will (or won't, in this case) happen."(you wrote the exact same thing i wrote)if so why are you using gordias (somenthing in the past) to claim that somenthing will/can happen?
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