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  1. #31
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80
    a lot of mental gymnastics going on here
    (6)

  2. 06-14-2019 08:09 PM

  3. #32
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,374
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    In the Famitsu interview with Yoshi he stated that Titania has a 25% clear rate at E3. This is due to the dps check, and everyone is at ilvl399.

    I see this could be a problem going into ShB as some people arent even at 380 in game even if the game throws gear at your face.
    (2)

  4. #33
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Damn people have a hate boner for Sch. I feel bad for healers.
    (1)

  5. #34
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    I dont understand why we're scrutinizing gameplay at lvl73, especially when the demo build had to be buffed on day 2 due to low clear numbers.
    (1)

  6. #35
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Derio View Post
    In the Famitsu interview with Yoshi he stated that Titania has a 25% clear rate at E3. This is due to the dps check, and everyone is at ilvl399.

    I see this could be a problem going into ShB as some people arent even at 380 in game even if the game throws gear at your face.
    So...even more pressure on healers to DPS, despite what the dev team keeps saying about it not being factored into enrage timers? LOL.
    (5)

  7. #36
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Derio View Post
    In the Famitsu interview with Yoshi he stated that Titania has a 25% clear rate at E3. This is due to the dps check, and everyone is at ilvl399.

    I see this could be a problem going into ShB as some people arent even at 380 in game even if the game throws gear at your face.
    You know what would help that dps check? Healers being able to do more damage.

    Quote Originally Posted by Nora_of_Mira View Post
    I dont understand why we're scrutinizing gameplay at lvl73, especially when the demo build had to be buffed on day 2 due to low clear numbers.
    Because a pattern is emerging that is completely counter to what SE is stating as the intended goal. SE says they want healing to be more of a focus.

    In the two data points we have so far, the lvl 73 dungeon and the trial after it healing is not the focus of healers. It is appearing that our DPS tools were taken away for literally no reason except to make the content harder and take longer.
    (9)
    Last edited by Deceptus; 06-14-2019 at 10:39 PM.

  8. #37
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Nora_of_Mira View Post
    I dont understand why we're scrutinizing gameplay at lvl73, especially when the demo build had to be buffed on day 2 due to low clear numbers.
    Because lv 73 is above the majority of content in ffxiv and these healer changes effect all content so if its looks like healers get plenty of downtime for 2,1,1,1,1,1,1,1,1 etc then that bodes ill for above lv73 and horrible for below it where the majority of content is.
    (3)
    Guy butt is best butt <3

  9. #38
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,308
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Derio View Post
    In the Famitsu interview with Yoshi he stated that Titania has a 25% clear rate at E3. This is due to the dps check, and everyone is at ilvl399.

    I see this could be a problem going into ShB as some people arent even at 380 in game even if the game throws gear at your face.
    Keep in mind that people who attempted this trial vary in experience:
    Some are completely new to the game and have no idea what they are doing.
    Others have previous MMO experience.
    And some with FFXIV experience.
    (5)
    "BAAAAAARD!" - 2018

  10. #39
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Yeol View Post
    Keep in mind that people who attempted this trial vary in experience:
    Some are completely new to the game and have no idea what they are doing.
    Others have previous MMO experience.
    And some with FFXIV experience.
    Ask any people that do PAX trial challenges the random factor plays a huge role in this.

    When I went to do Seiryu at Pax East this year I can say that trial is fairly easy and that anyone clearing Shinryu can clear it with no issues. However waiting in lines for almost 2 hours to play you can see many people wiping mainly due to everyone trying the challenge to get the shirt, experience or not. So much so that people were posting on Reddit and asking in lines for people that knew how to play to assure they got a clear. I cleared five times did callouts for two of them and barely had any issues as the people I was playing with were competent at worst, cleared savage/ultimate at best.

    I don't think E3 is the best place to judge, and would personally say the Media Tour is a better judge of this. I will admit that it seems like the main concern is healer DPS damage matching Stormblood's without less of the toolkit, which is something they're going to look at for general appeal. But I wouldn't mark a 73 trial as the end all be all for the job. Remember that certain jobs don't make complete sense until you hit the current lvl cap (Looking at you SB MCH).
    (3)

  11. #40
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Deceptus View Post
    You know what would help that dps check? Healers being able to do more damage.
    You know would also help with that DPS check? Holding DPS accountable. There’s a novel idea.

    But, we don’t do that in this game. Nope, anything outside of savage/extreme/ultimate DPS can just get by with Healer and Tank damage supplementing their own damage… instead of Tank and Healer damage be additional damage.

    Healers being able to do more damage isn’t going to help with two of your DPS barely beating the Tanks in damage while the other two are struggling to beat the healers in damage.

    We need a way to be able to see overtly when DPS are failing. Pretty easy to see when a Tank and Healer fails overtly. Let’s not talk about that though…

    Look, I get it. Not being able to beat content because of the smaller DPS rotation, and completely relying on strangers to do that DPS for you doesn’t feel good. You don’t know these people, you pray they can do it, but one of them is on the ground right now and another one is having controller problems. So yeah, I can understand you want to buff healer damage.

    If SE doesn’t want to buff Healer damage, or provide a DPS rotation, then SE needs to allow us to hold DPS accountable on damage. If these fights are tuned without healer damage in mind, but Healers are having to DPS to even beat a story mode trial fight, it isn’t the lack of damage from the Healers being the problem.

    Then again, my view is that, within group content, Healer damage is supposed to be additional damage after DPS damage hits a “soft cap.” I get annoyed when I see a DPS being below me in damage as a Tank. That means that any damage the healer throws out becomes supplemental damage for that slacking DPS.
    (12)

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