No way. Surely in light of this evidence that nothing has changed people will be able to accept our complaints without moving the goalposts again. There's no way they could—
If these goalposts moved any faster I'd get whiplash trying to watch them.
No way. Surely in light of this evidence that nothing has changed people will be able to accept our complaints without moving the goalposts again. There's no way they could—
If these goalposts moved any faster I'd get whiplash trying to watch them.
Oh wow, people are trully stupid huh? I knew that yet it bemuses me everytime i see it. Let me guess once titania ex proves to be as easy (healing wise) as every piece of content so far, what will you say next? Lets wait until savage raids are out? lets wait until 5.4 then it will be better? or they will fix things in the next expac?
The funny part is titania story mode is giving people trouble, so ofcourse they are going to nerf it, its hilarious if you think about it.
Titania story mode at E3 which going by what people say they have done at past E3s is already nerfed compared to the actual story mode fight. So the one we'll get will in fact be harder, but also done by people with more time in the game.Oh wow, people are trully stupid huh? I knew that yet it bemuses me everytime i see it. Let me guess once titania ex proves to be as easy (healing wise) as every piece of content so far, what will you say next? Lets wait until savage raids are out? lets wait until 5.4 then it will be better? or they will fix things in the next expac?
The funny part is titania story mode is giving people trouble, so ofcourse they are going to nerf it, its hilarious if you think about it.
Not saying Scholar (or healers in general) will find it more engaging. Healing is my least played role. Just it might be slightly more heal intensive in the actual game, and only slightly.
God, the white knighting and literal denial. We already know that content will not be harder. They made this mistake in Gordias, it crippled the playerbase and they will not make it again.
I have a question. If they wanted to make healers heal more, why not nerf healing? I can't wrap my head around shelling out these POWERFUL heal spells. All that is going to accomplish is....more time to dps.
If they want to make people heal without changing difficulty, then simply lower healing potency, rather than remove dps.
Last edited by Rockette; 06-14-2019 at 12:40 PM.
Where did all the people who told us not to complain until we knew about the raids go?
Just checked your thread and big oof.
This is turning into the whole
"You can't complain about Eureka unless you've played it."
"I finished Eureka."
"If you got that far into Eureka you must like it lol." type of argument from the supportive crowd.
Ive seen this argument on the reddit thread and the duplicate thread of this have someone saying they'll wait for extreme/savage.
Also uh oh duplicate thread.
I really wanted to believe that the developers had readjusted the design of new content to accommodate for the healer changes. I truly want to be a ‘real healer’, (I don’t want to do those other things!) and I’d dropkick Sylphie in a heartbeat to get it.
But I don’t want to be a ‘real’ healer like this lol. I hoped they would make healing more engaging, not keep things the exact same but now you only have one button to press (or you can just stand there doing nothing lol)
I guess it’d be pointless of me to say I’m disappointed, because I should never have got my hopes up in the first place.
In terms of evidence, I can’t imagine the difficulty will vary that much between the actual in-game fight and the media tour version. I mean, it would be a bit weird if they showed potential new players a super easy version of some content, then for it to be way harder when they come to play it in game
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