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  1. #11
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kalise View Post
    Not really.

    It would be a problem in any kind of BLU related content where it's supposed to be designed where they're not running around with a free 40% damage reduction 24/7 with the ability to activate said skill before zoning in.

    I.e. Masked Carnivale.

    There's plenty of "Don't heal any damage" and "Don't use X skills" and other odd quirks to deal with there... All of which can be cheesed if Mighty Guard was free.



    Hmm...

    Mighty Guard altered you say?

    *Looks at every previous iteration of Mighty Guard"

    Provides Protect and Shell to all party members.







    See? Man I knew this sort of thing was gonna happen when dancer was revealed to be a rdps(gotta be support)
    they made brd's worse for no reason, why the longer recast? This is why we cant have nice things...


    back to the subject though, I mean I don't know if they would do anything more than remove/reduce the damage penalty. For BLU it makes sense for a role swapping stance, for all of our Tanks, well they were gonna be tanks anyway. It wouldnt bother me if they did or didnt. Much more preferrably, I'd rather them change it for party play(give it proshell protect instead of -delete- a spell, and release the limiter on BLU, give it a weapon with at least 2(TWO) attack power lol. Im only serious about the weapon damage though, i want to see what BLU could do with a proper level 50 relic.

    EDIT: This just occured to me, why wasnt that skill just consolidated and given to rphys as a cross role ability?
    (0)
    Last edited by ADVSS; 06-14-2019 at 03:56 AM.

  2. #12
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by RyuDragnier View Post
    I hope they do. If it's really limited and can't be used in current content, then there's no point in trying to balance it, it should be OP enough to solo raid bosses by itself (outside of the usual two hits of X will instant kill you).
    limited doesnt mean god of the game, it still supposed to be a game, with risk and reward, and abilities that are useful in some situations and not others. Its limited because its not balanced for duty finder, not because its an i win button for old content.
    (0)

  3. #13
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Physic View Post
    limited doesnt mean god of the game, it still supposed to be a game, with risk and reward, and abilities that are useful in some situations and not others. Its limited because its not balanced for duty finder, not because its an i win button for old content.
    Other than it's 3 little "I win buttons" it's perfectly balanced for Duty Finder. You still get torn through like paper with Mighty Guard, White Wind isn't going to save your party if the BLU is at 15% health from an AoE, and all your spells are 130 potency just in a cone, circle, line, or doughnut. Hell, your "I win buttons" only hit like 5% of the time and all of the final bosses of dungeons are immune to them anyway they might as well as not be in the game. Turn Might Guard into a Troubadour, Tactician, Shield Samba, Make healing wind a 200 potency heal like Curing Waltz, remove the "I win buttons" and bam. BLU is a real boy.
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