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Thread: Healers in 5.0

  1. #201
    Player
    Alrin's Avatar
    Join Date
    Feb 2018
    Posts
    158
    Character
    Alrin Kireen
    World
    Phantom
    Main Class
    Sage Lv 100
    Quote Originally Posted by hydralus View Post
    I wonder how the changes will impact the healer population and affect the queue times. Considering there's no new healer job coming, a potential lower number of people playing healers at all could become quite an issue where people begrudgingly play 'the boring role' just to get through the content.

    But you never know. Maybe MORE people will play healers.
    Role in need: Healer will be more common instead of tank i think. And tanks will probably have less insta queues. Nothing more i guess.
    (0)
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  2. #202
    Player
    JohnSeal's Avatar
    Join Date
    Jul 2018
    Posts
    151
    Character
    Andre Cat
    World
    Lich
    Main Class
    Red Mage Lv 60
    As a main healer I am hearth broken The whm seems Op in terms of healing and has a proper dps kit but not the Ast or the Sch that will just have 2spell.
    The Sch looks the saddest, it lost not just spells and a rotation but a identity too.
    Also I really don’t think SE solved anything in term of balances, the raiding group will always want a Sch for mitigation purpose and an Ast to give buffs. Like the new Ast will draw around 30ish cards in a fight of 10 mins and that will be huge increase of the raid dps so now even more people especially dps will pretend an Ast in the group. Sadly won’t be anymore Sch to play with.
    (1)

  3. #203
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by JohnSeal View Post
    As a main healer I am hearth broken The whm seems Op in terms of healing and has a proper dps kit but not the Ast or the Sch that will just have 2spell.
    The Sch looks the saddest, it lost not just spells and a rotation but a identity too.
    Also I really don’t think SE solved anything in term of balances, the raiding group will always want a Sch for mitigation purpose and an Ast to give buffs. Like the new Ast will draw around 30ish cards in a fight of 10 mins and that will be huge increase of the raid dps so now even more people especially dps will pretend an Ast in the group. Sadly won’t be anymore Sch to play with.
    The WHM changes are less bad, but far from OP. I'm not totally familiar with SCH and I am fully aware they got hit hardest, but right now everyone has 1 button for all things: A Direct Damage spell, a DoT, an AoE and while I'm not sure if SCH has one, WHM has Assize while AST has Earthly Star for an AoE damage+heal thing. Everyone looks at Misery like it's the most OP spell ever... but it's usable once every 90 seconds at best and requires the consumption of 3 GCDs to set up and a 4th to actually cast. 4 GCDs of Glare will get you 1200 potency worth of damage. Misery is 900 potency. Not saying it's bad, but it's not the OMG OP monstrosity that everyone makes it out to be.

    I'm pretty confident that shortly after 5.0 launches, SCH will get buffed. AST will get buffed soon after that. WHM won't be touched and come raid time, will be left in the cold just like it has been for the 4.0 cycle. Then, in 6.0 we'll get a new DPS caster-- need 4 of them. A new melee DPSer -- we needed one that shares dragoon armor for ever now, right? And healers..... will need to be balanced again! Yay us! /sarcasm
    (0)
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