It's almost like healers having functional DPS spells is a net positive, and FFXIV's main issue with healing comes from the game's inherent design, as opposed to that. Why people don't -realize- this is beyond me.The industry simply adapted to what a majority of the playerbase wanted. People playing healing for healing only are the minority, because most realized they want to be able to kill mobs outside of group content due to not knowing if that group was guaranteed to be there.
Over the years MMO's have embraced the single players and DPS healers are the result of it.
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