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  1. #271
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Skivvy View Post
    .... but that is not how XIV currently works.
    Keypoint. The changes dont make as good a sense in our current model, but we dont know if thatll remain the same in ShB. People need to get to 80, do some harder content, then come back and see if its bad or not. Judging the changes based solely on what we are currently doing is silly.
    (3)

  2. #272
    Player
    althenawhm's Avatar
    Join Date
    Feb 2019
    Posts
    193
    Character
    Althena Rolair
    World
    Ultros
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Melichoir View Post
    we dont know if thatll remain the same in ShB.
    The older content will still be there, and they rarely go back and balance it. Also, people still need to do solo instances and such things, so forgive me if I dont think mashing one button to be ideal or fun.
    (7)

  3. #273
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Melichoir View Post
    Keypoint. The changes dont make as good a sense in our current model, but we dont know if thatll remain the same in ShB. People need to get to 80, do some harder content, then come back and see if its bad or not. Judging the changes based solely on what we are currently doing is silly.
    I'm getting an odd feeling of deja vu. I know it's the moving the goalposts game we played last expansion.

    Pre-Stormblood: "Shut up, it's not out yet. You know nothing."
    Stormblood: "Shut up, you're not 70 yet. You know nothing."
    Level 70: "Shut up, raid tiers aren't out yet. You know nothing."
    Raid Tiers: "Maybe they'll make adjustments"

    level = level + 10, Repeat next expansion
    (19)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  4. #274
    Player
    Aurturia's Avatar
    Join Date
    Jan 2018
    Posts
    80
    Character
    Arturia Crossroads
    World
    Faerie
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by CazzT View Post
    Nothing you just said is even remotely what I said. Please don't twist or misrepresent what I wrote.
    It is how it came off to me at least though but fine it doesn't change the fact that tanks and dps do step outside of those roles as needed and make full use of whatever they have in their kits to help the team
    (2)

  5. #275
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Don't know why you all are replying to that CazzT person.
    To me, it seems like they don't really want to discuss anything, just yell at anyone who disagrees with them... =w=
    Isn't that everyone though? >w>
    (1)

  6. #276
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Reiryuu View Post
    I'm getting an odd feeling of deja vu. I know it's the moving the goalposts game we played last expansion.

    Pre-Stormblood: "Shut up, it's not out yet. You know nothing."
    Stormblood: "Shut up, you're not 70 yet. You know nothing."
    Level 70: "Shut up, raid tiers aren't out yet. You know nothing."
    Raid Tiers: "Maybe they'll make adjustments"

    level = level + 10, Repeat next expansion
    But hey, SE works slowly, this is why it's very very important to make sure any feedback you have for how the mechanics work is given way, way too late to be of any use at all!
    (3)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  7. #277
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CazzT View Post
    If a Healer is DPSing, cool deal. But expecting them to while not expecting DPS to tank or Tanks to heal is hypocritical.
    I swear you're deliberately being thick. The difference between tanking/healing and DPS, is that tanking and healing are jobs that can be finished. When the party is topped off, or enmity cemented, there is literally no reason to keep healing or increasing enmity. On the contrary, there is ALWAYS a need for more DPS until the fight is finished. A DPS doing those jobs is silly because they're choosing to put down a task that's important to keep up the whole fight to pick up a task that will be finished by someone in a GCD or two.

    Heck, if we REALLY want to split hairs, any time a DPS uses Diversion, Lucid Dreaming, or even ninja's Shadewalker, they're helping with tanking. Same goes for using Feint or Addle. A DPS using Second Wind or Bloodbath, or a Warrior using Steel Cyclone on a large pack are helping with healing. Hell, I've tanked expert roulette bosses with no healer through Storm's Path and Inner Beast alone to keep myself up. So long as it doesn't interfere with their primary function (So, if it's an oGCD for DPS, once hate is cemented for tanks, once the party is healed for healers) they are fully expected to assist with other roles. Tanks and healers are just the ones to use their GCDs to help with another role (DPS) because their primary roles are possible to be done with, at least for a little while.

    To flip that around a bit, excusing healers to sit around idle the majority of the fight when tanks and DPS should not is hypocritical.
    (14)

  8. #278
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Reiryuu View Post
    I'm getting an odd feeling of deja vu. I know it's the moving the goalposts game we played last expansion.

    Pre-Stormblood: "Shut up, it's not out yet. You know nothing."
    Stormblood: "Shut up, you're not 70 yet. You know nothing."
    Level 70: "Shut up, raid tiers aren't out yet. You know nothing."
    Raid Tiers: "Maybe they'll make adjustments"

    level = level + 10, Repeat next expansion
    That is how should be. You need to play it first and complain later, no matter the circustances
    (0)

  9. #279
    Player
    Squigley's Avatar
    Join Date
    Feb 2016
    Posts
    191
    Character
    Miko Yaong
    World
    Cerberus
    Main Class
    Scholar Lv 81
    Threads like this have increased my popcorn consumption by 73% A good bit of fun while waiting for the expansion.
    This particular one has given me the urge to go run some dungeons with my friends and pugging the healer. The party uses a GCD only when the healer uses one, especially if we get a 0-dps healer. We can then enjoy our bans for obstruction of play until ShB launches.

    Sorry, that wasn't very constructive. Ok, here's my take on this:
    The objective of practically every encounter in this game is to reduce the enemy HP to zero. If aggro has been established and no defensive or resource management actions are required, you are actively holding the group back by not doing damage or buffing the other players damage. There are no sudden and surprising damage spikes in this game requiring the healer to be on standby in case emergency heals are required. I feel embarrassed for not helping the team if I'm just standing around.

    I think it's also worth noting that the healers job is to make sure that party member HP doesn't drop to zero. That's not the same thing as keeping HP at maximum.
    (4)

  10. #280
    Player
    Hustensaft's Avatar
    Join Date
    Aug 2013
    Posts
    228
    Character
    Gyokuro Sencha
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Zsplash View Post
    I think this is the only mmorpg I've seen where a healer is expected to make dps a primary role, other games have dps on healers but even then it tends to fall off by max level to being mostly useless (because they need dps to level but not do dungeons/raids). If there's not enough to heal then that's a difficulty issue that needs addressed, because if you have that amount of free-time then the healing isn't challenging.
    Even if they massively increased the time spent healing, healing still won't be challening.

    FFXIVs healer design is so fundamentally simplistic that it can never be challenging. First, you cycle through all oGCD cooldown spells to heal, to maximize DPS. If you then need a signficant amount more healing, you go to GCD heals. The GCD heals have zero complexity. Single Target you spam Cure, AoE you spam Medica. As a Diu AST and WHM you might want to keep Regen on the tank, and that's about it. The oGCD and GCD healing kit just are that boring.
    (3)

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