≪Parameters and Their Effects≫
Strength
* Attack Power
* Damage dealt by puglist, gladiator, marauder, and lancer arms
Vitality
* Damage taken
* Enhancement Magic Potency
* Maximum HP
* Damage dealt by marauder arms
Dexterity
* Accuracy
* Block Rate
* Parry
*
Damage dealt by archer arms
Intelligence
* Attack Magic Potency
* Damage dealt by pugilist arms
Mind
* Healing Magic Potency
* Magic Accuracy
* Damage dealt by gladiator, thaumaturge, and conjurer arms
Piety
* Magic Evasion
* Enfeebling Magic Potency
* Maximum MP
*
Damage dealt by archer, lancer, thaumaturge, and conjurer arms
≪Auto-attack Damage Bonus≫
Class---------Bonus 1-----------Bonus 2
Pugilist-------Intelligence-------Strength
Gladiator-----Mind------------- Strength
Marauder----Vitality------------Strength
Archer--------Dexterity-------Piety
Lancer--------Piety--------------Strength
Conjurer-----Mind----------------Piety
Thauma------Mind----------------Piety
* The above damage bonus also applies to “Shot” attacks by archers.
Planning is underway to give players the option to undo point allotment in a future patch.