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  1. #1
    Player
    Kvasir's Avatar
    Join Date
    Aug 2015
    Posts
    18
    Character
    Kvasir Silenus
    World
    Tonberry
    Main Class
    Scholar Lv 80

    GIVE SCHOLAR BANE AND FIX ART OF WAR MP AND WE'LL BE FINE

    GIVE SCHOLAR BANE AND FIX ART OF WAR MP AND WE'LL BE FINE!

    Also please increase aetherflow MP so that you don't need us to get energy drain for mana since you're clearly trying to force us to use aetherflow for heals which I understand. But yes, please give us more ways to get MP
    (3)
    Last edited by Kvasir; 06-06-2019 at 07:17 PM.

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Even if they didn't give us bane, Miasma II would be an improvement.

    M2 > 3 AoW > M2
    (11)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    659
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Energy drain is very important, if not essential too
    (19)

  4. #4
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    I wanna know why SE wrote the SCH lore to basically be Combat medics reliant on tactics and "poisons" but seems to just be shoving the fairy down our throat. don't get me wrong I like her and all, but you seem to be going against your own design choices. Like why is SMN still using poison spells, those should go to SCH. I mean come on you named the new DoT Biolysis for crying out loud. at the beginning SCHs had the feel of someone who uses poisons to heal, which is a real thing, now I just think I'm gonna feel like a WHM with a pet. I guess I can always eat he and regain 6 hearts.
    (14)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  5. #5
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Just remember, tactics now is either holding onto Aetherflow stacks longer than needed (No aetherflow burn) or burning it on overhealing if you still have stacks when Aetherflow is back up. Good tactics!
    (2)

  6. #6
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Quote Originally Posted by Eloah View Post
    I wanna know why SE wrote the SCH lore to basically be Combat medics reliant on tactics and "poisons" but seems to just be shoving the fairy down our throat. don't get me wrong I like her and all, but you seem to be going against your own design choices. Like why is SMN still using poison spells, those should go to SCH. I mean come on you named the new DoT Biolysis for crying out loud. at the beginning SCHs had the feel of someone who uses poisons to heal, which is a real thing, now I just think I'm gonna feel like a WHM with a pet. I guess I can always eat he and regain 6 hearts.
    This this this, where is my scourge of nym spell etc I want fun spells which match our lore.
    (1)

  7. #7
    Player
    Bonbori's Avatar
    Join Date
    Jun 2018
    Posts
    496
    Character
    Iunia Arcena
    World
    Balmung
    Main Class
    Weaver Lv 80
    The funny thing is, I don't think Art of War would need any adjustments if we simply kept Energy Drain and Aetherflow CD reduction.
    (5)

  8. #8
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    People want to seperate SCH/SMN yet when actions are removed to help do this, complaints arise of waiting then back. I'm not against returning things to SCH's arsenal but at least request for them to be made unique to the job, wasted opportunity if we can't ask for something different (even if the effect is the same/similar).
    (6)

  9. #9
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Kurando View Post
    People want to seperate SCH/SMN yet when actions are removed to help do this, complaints arise of waiting then back. I'm not against returning things to SCH's arsenal but at least request for them to be made unique to the job, wasted opportunity if we can't ask for something different (even if the effect is the same/similar).
    I would really like to know where you are seeing people clamoring for a separation of SMN/SCH? Who exactly? Because everyone I know loves that connection.
    (18)

  10. #10
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kurando View Post
    People want to seperate SCH/SMN yet when actions are removed to help do this, complaints arise of waiting then back. I'm not against returning things to SCH's arsenal but at least request for them to be made unique to the job, wasted opportunity if we can't ask for something different (even if the effect is the same/similar).
    It's not so much the splitting of the 2, which at this point I am all for, it's about having a natural progression, and SE is doing a horrible job with that for both SMN and SCH . Instead of adjusting things so that they have the same start but different finishes, they are trying to force them to have different starts too. And that only works if you completely separate them, which they haven't/aren't doing yet. There is no reason they cant have base skills upgrade into different ones for the jobs, and have a skill that acts one way under SMN but a different way under SCH. I mean the summon skills summoned different pets so why couldn't something like Fester act differently, or Energy Drain, or Bane. The thing is SE is not creating a new job, and even if they were, they did it with BRD and MCH. Alls SE needs to do is give SCH copies of the base spells but with different names, done, we can all be happy.
    (12)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

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