you will be fine trust se they know more than you and the rest of the player base: they are pros and this is their baby
you will be fine trust se they know more than you and the rest of the player base: they are pros and this is their baby
if ed is back then the quickened aetherflow trait should be back too. not just you now have one more ability to consume stacks, but sch's mp efficiency is inferior than ast and whm. ast have LS while whm had tones of mp restoration abilities.
I'd put Energy Drain back, but a version of it that only restores MP. SMN can keep the DPS version.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
I guess I was just too much of a noob to understand how lilies worked in SB. They were actually an amazing mechanic choice for WHM. It's all clear now.
/s of course.
Here's a reminder that SE also once came up with the idea of Greed-only in Alliance Raids.
Thank goodness the playerbase managed to talk them out of that fundamentally ill-conceived, absolutely detached, unmitigated trainwreck in record time. Here's hoping it can do so again.
Nobody is infallible, therefore nobody is entitled to blind trust. When an idea seems so bad to so many players, their concern is likely justified to some degree. Some of us may be blowing things out of proportion, but at the heart of it still lies a valid point.
And secondly, the playerbase are the people who are going to have to deal with these changes on a daily basis. The devs are free to pursue their vision, but it won't be worth much if Scholar mains start dropping the job because it's no longer fun to play and no longer offers the unique playstyle that distinguished it from the other healers. Players' opinions on things relevant to their job gameplay do matter.
Last edited by Bonbori; 06-05-2019 at 11:38 AM.
To be fair, greed-only is actually a good idea for the current tier raid with weekly loot limits in play. It lets you get gear for jobs you're not currently playing while the weekly loot limit keeps people from just rolling on everything. If that PLD is willing to risk his weekly loot rolling on a piece of NIN gear then he obviously really wants it.
The problem is that it falls apart when loot limits are removed and everything becomes a free-for-all.
Uh. No. The problem is that people who need to gear up THE JOB THEY ARE ON couldn't make sure to actually get gear for a job they wanted to use due to people just rolling on whatever. That Tank Body your tank could use? Gone to the DPS who doesn't actually tank anything of value. Stories like this actually happened. The playerbase (At least on this side) does not think about the group as a whole most of the time.To be fair, greed-only is actually a good idea for the current tier raid with weekly loot limits in play. It lets you get gear for jobs you're not currently playing while the weekly loot limit keeps people from just rolling on everything. If that PLD is willing to risk his weekly loot rolling on a piece of NIN gear then he obviously really wants it.
The problem is that it falls apart when loot limits are removed and everything becomes a free-for-all.
To be fair, greed-only is actually a good idea for the current tier raid with weekly loot limits in play. It lets you get gear for jobs you're not currently playing while the weekly loot limit keeps people from just rolling on everything. If that PLD is willing to risk his weekly loot rolling on a piece of NIN gear then he obviously really wants it.
The problem is that it falls apart when loot limits are removed and everything becomes a free-for-all.
I've been a firm believer and have suggested a few times in the forums that weekly caps (one per week) when removed should turn into instance caps (one per instance). Greed all in that context would actually be nice.
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