Quote Originally Posted by RenewalXVII View Post
If we get two new jobs again in 6.0, there'll be a full 30 classes in the game. Assuming quests would still be at 80/83/85/88/90 for 6.0, the old model would mean 150 quests of work. The bloat is very, very real.
Yeah. I'm really not surprised they're cutting back. Though given that they're ALSO cutting back by consolidating crafting/gathering quests into subcategoriers maybe I'm wrong, but I'll be surprised if 6.0 gives us full length job stories again.

I even worry about artifact sets every expansion, but at least that's one form of overhead that's just once per expansion. But every new job does mean new artifact sets, new weapon models, new quests, new abilities, more balancing etc every expansion, so I won't be shocked if 6.0 gives just one new job either.