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  1. #1
    Player

    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    585
    Quote Originally Posted by Shalan View Post
    Yes, I will miss the RNG. It was an element of uncertainty that made the act exciting and entertaining to me.
    The lows of pulling a "useless" card were countered by the highs of a "desired" card, and those lows and highs were reliant on each other. You can't know what a high is without the low, and vice versa. So now, with every card being a "desired" (nerfed Balance) card there's nothing to distinguish the card and make it exciting or enjoyable to have pulled. It's just another flat boost, like all other five cards for 15 secs. Whoopie.
    It's boring as hell and I'm going to miss the variety that we have now, even if said variety comes with less than stellar draws.

    And yeah, Spire and Bole may not be useful with other changes, but that's only two out of six cards. Why not just change those instead of changing all six into a boring copy of the same card?

    And you think the devs didn't wonder that themselves? Heres where the problem lies right? What do you change those cards into? Tanks already will have the best defeneses to date and they got even more, MP won't or shouldn't be of much issue since that has been changed for most of the magic jobs, and they flat out will killed TP. So without changing those things and keeping dancer - the real reason astro was nerfed- the same as it will be. What and how do you change those cards so that they aren't memed and useless? Cause I can't think of anything without changing the background systems in place and dancer. :c
    (1)

  2. #2
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Insertcoins View Post
    And you think the devs didn't wonder that themselves? Heres where the problem lies right? What do you change those cards into? Tanks already will have the best defeneses to date and they got even more, MP won't or shouldn't be of much issue since that has been changed for most of the magic jobs, and they flat out will killed TP. So without changing those things and keeping dancer - the real reason astro was nerfed- the same as it will be. What and how do you change those cards so that they aren't memed and useless? Cause I can't think of anything without changing the background systems in place and dancer. :c
    AST was also the closet we had to a gambler job in the game. RNG was the entire point and was the reason it could have good buffs. You had a 1 in 6 chance getting a card you need and 1 in 6 getting a card you didn't. Now it's an Oprah Card where everyone gets DPS.... If SE really has their heart set on changing the cards make them buff main attributes; VIT, STR, DEX, INT, and MND. Ewer can restore MP since all classes need it now. You can keep the divination thing in place where getting a straight DPS buff is the end goal.
    (5)