I actually like Yoshida's idea on it since it worked fine in FFXI with AF > AF2 > Empyrean coloration, which is basically how hauby's are dyed ontop of changing the design a bit, i.e:
http://wiki.ffxiclopedia.org/wiki/Magus_Attire_Set
http://wiki.ffxiclopedia.org/wiki/Mirage_Attire_Set
http://wiki.ffxiclopedia.org/wiki/Mavi_Attire_%2B2_Set
People say it's "boring", but it's also boring seeing top tier armor in other MMOs with a large glow effect (that's almost always the same color) but it's just MMOs are supposed to be different, and FF MMOs actually did something different for once when it came to itemization for Jobs specifically.
I still don't get why people say coloring your gear is customization since I can easily see 2 people having White Mage armor with green trims -- Customization means you're different from someone else, this was mostly the purpose of materia and why Yoshida felt dying and mateia attaching is better left for crafted gear -- Remember, JSE/AF is just one set of many sets that already exists, not to mention armor sets that will continue to exist so there will still be customization out there, just not for one/1xx armor sets. Even if they release 2-3 more JSE sets over the years, it'll only be 4 armor sets out of hundreds -- They're not stripping customization from the game in any way, you can still customize your crafted gear including dying and will get even more color options on the new engine.


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