What's genuinely baffling about all of the Stormblood actions remaining more or less the same is that Yoshi-P admitted on stream that the devs also thought that it was a bad direction for Monk, but outside of Riddle of Fire no longer being stance locked and Tackle Mastery being changed to grant it charges (Which is part of the broader design change of adding Charges to gap closer actions). Everything else is the same. Riddle of Earth is as bad as it always was, Brotherhood is still extremely comp dependent for Monk. And they continue to double down on something that is uniformly considered to be terrible design. The fist Stances once again have the same problem they always had, it's just Fists of Wind is the new dominant stance you'll want to use at all time instead of Fire. Enhanced Fists of Fire is as entirely pointless as a trait as Tackle Mastery was on Stormblood launch, you'll only use it from level 72 to level 76 and then it's another waste of a slot.

I don't think it's crazy to say the devs should actually fix something when they think it was a bad direction instead of just ignoring it and continuing to pile more garbage on top of it. It just makes Monk's kit progressively worse and harder to fix.