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  1. #11
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Sorry if this is off topic, but it is interesting as to what they are going to do for the next year, seeing as how so many players are sitting with several classes at Lv50.

    Do they intend on the, whatever population that is left, to continue to throw themselves at the 1 piece of content they release each patch over and over until 2.0 arrives?

    I'm just curious is all. I can't remember every little thing that gets said by devs/yoshi.
    (1)
    Last edited by SniperRifle; 12-29-2011 at 11:11 PM.

  2. #12
    Player
    Coldfire's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,130
    Character
    Nero Coldfire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by SniperRifle View Post
    Sorry if this is off topic, but it is interesting as to what they are going to do for the next year, seeing as how so many players are sitting with several classes at Lv50.

    Do they intend on the, whatever population that is left, to continue to throw themselves at the 1 piece of content they release each patch over and over until 2.0 arrives?

    I'm just curious is all. I can't remember every little thing that gets said by devs/yoshi.
    No OT please <.<
    Make an extra thread for that.
    (4)

  3. #13
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    I really don't think they should change it. It's fun to sneak past high mobs.
    Also, it's not nice to accuse people of cheating, Foulu.
    (12)

  4. #14
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Coldfire View Post
    No OT please <.<
    Make an extra thread for that.
    Well I wasn't sure if it was on topic or off. There are so many monsters above Lv60, it almost feels like half the world map is unused. I was asking if there is any word about giving those areas a purpose before 2.0 (perhaps lvl cap raise? i didnt want to have to ask this stupid question but now it seems I have to)(or as OP mentioned, monster cap lower), or are we just going to sit at Lv50 and throw ourselves at content/yadda yadda yadda? I didn't want to get specific and make assumptions.

    If this is still off topic, okay, I'll make a new thread.
    (0)
    Last edited by SniperRifle; 12-29-2011 at 11:12 PM.

  5. #15
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by SniperRifle View Post
    Well I wasn't sure if it was on topic or off. There are so many monsters above Lv60, it almost feels like half the world map is unused. I was asking if there is any word about giving those areas a purpose before 2.0 (perhaps lvl cap raise? i didnt want to have to ask this stupid question but now it seems I have to)(or as OP mentioned, monster cap lower), or are we just going to sit at Lv50 and throw ourselves at content/yadda yadda yadda? I didn't want to get specific and make assumptions.

    If this is still off topic, okay, I'll make a new thread.
    The world is changing for Version 2. It's to my understanding that we'll be getting several smaller zones, as opposed to the current huge zones we have with nothing in them.
    (0)

  6. #16
    Player

    Join Date
    Aug 2011
    Posts
    66
    Oh shit, I must have been exploiting again when I snuck behind all those Smolenkos! XD

    Exploration is fun and it helps you learn more about different mobs.
    (9)

  7. #17
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by KiriA500 View Post
    The world is changing for Version 2. It's to my understanding that we'll be getting several smaller zones, as opposed to the current huge zones we have with nothing in them.
    But what about before 2.0 (300+ days away)?

    Just for Aetheryte touching?
    (0)

  8. #18
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by AmyNeudaiz View Post
    I really don't think they should change it. It's fun to sneak past high mobs.
    Also, it's not nice to accuse people of cheating, Foulu.
    Quote Originally Posted by Agate View Post
    Oh shit, I must have been exploiting again when I snuck behind all those Smolenkos! XD

    Exploration is fun and it helps you learn more about different mobs.
    I completely agree with this, I really enjoyed while I was exploring. It was really fun going through all the Aetherytes, whether I died or not. There was times where there seemed to be no way in, but I managed to make it through somehow and I felt really happy.

    As someone had said, The Key is to have patience. I used lots of strategies (Altering Mobs place, etc) and used Potions such as Sleeping Potions, It also helped me to understand which mob is aggro to what, etc.
    (5)

  9. #19
    Player
    leomike35's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    439
    Character
    Sasha Calico
    World
    Hyperion
    Main Class
    Goldsmith Lv 90
    Trust me try again and make sure you use x on the keyboard because I got killed by a tree while walking but did it with x and didn't aggro so might have been a glitch before.

  10. #20
    Player
    Fouluryu's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    170
    Character
    Foulu Ryu
    World
    Goblin
    Main Class
    Bard Lv 50
    Quote Originally Posted by Sothis View Post
    I've tried that walk thing with the crabs at Isle of Umbra out of curiosity -- got brutally curbstomped for my efforts. I've never seen it work, personally, and much rather would try my luck with running for my life.

    Also, Boars / Hogs are sound aggro, so running behind them will still get you aggro.
    Didn't work for me either. If you look under my "history" lodestone page the easiest spot that I've snuck around was broken water walking East path only throwing stun rocks (the gathering class ability). It's really easy but also very hard depending on the row of mobs turning around and especially the ones that are sound/sight aggressive.
    It doesn't make much sense as to why they would put an achievement that would require large scale of people to throw bodies just to collect port locations for a title. I like challenges and for a challenge wouldn't make much sense to put monsters where (quite possibly) we wont see level cap rise of our own one or two years later.

    Like XI I love how we get comments from a small minority that explains something was so easy done by very few people versus a large number of players who didn't (I.e. "it's easy I did it", stop QQ'ing" etc). This is where SE will turn a blind eye until they decide to finally step in to adjust it due to likes or the number of replies. Seriously, where am I going to find people to throw their selves just so a person can get by to get a port location? It doesn't work, which evidently is not a logical achievement. It would make more sense if there were potions available to make traveling convenient if those high level monsters were to remain. I can't picture myself getting past those not even anyone with the sane mind willing to go suicidal to help one person at a time for one location at a time.
    (2)

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