You dont actually know what the majority of healer players want. Hint: this forum and reddit arent the majority. So speak for yourself instead.
You dont actually know what the majority of healer players want. Hint: this forum and reddit arent the majority. So speak for yourself instead.
So you want to 1,2,2,2,2,2, reapply dot, back to 2? Thats boring, no one wants to do 1,2,1,2, why do you think we have so many spells, if they tried this with Tanks people would quit tanking if they could only tank with Cooldown to mitigate damage.
Engaged players are paying players... If on the forums, the players are engaged in the product. If I were a dev I would listen to the feedback.
Food for thought. This is the kind of logic that potentially runs companies into the ground.
Every company offering a service or product start their growth based off of the quality of said product. Slowly but surely there's a tipping point where your following is big enough that appealing to the masses is more lucrative than designing a better product is. You usually see company management moving from having directors who are initially product designers to having directors who are mostly marketing. One great example is how Apple currently is. It's done chasing innovation and focusing mostly on marketing and price hikes for the greens. I love that example because Steve jobs was very vocal about their success being about having product designers in charge of the company and specifically not marketting, the irony.
Closer to home is WoW where Wrath started introducing easier everything for the masses and lost an initial following of hardcore players once they were done with the content. BC was really the peak of WoW fun as I experienced it (haven't tried anything too recent though). Things have gone significantly downhill since people who care about numbers only took charge though.
I'm not saying FF14 is going through this but I'm just saying it's a pitfall that needs to be avoided and that catering to the masses is not always a valid path for product design. You need to listen to the people who really care and really know what they're talking about and forums are usually the place to go.
Last edited by EaMett; 05-31-2019 at 07:48 AM.
That is wonderfully said. I really don't understand people who say it makes no sense to talk because the forums or reddit is not the majority. Why does it not make any sense? We need to have a voice to criticize if we like or dislike what is happening.Food for thought. This is the kind of logic that potentially runs companies into the ground.
Every company offering a service or product start their growth based off of the quality of said product. Slowly but surely there's a tipping point where your following is big enough that appealing to the masses is more lucrative than designing a better product is. You usually see company management moving from having directors who are initially product designers to having directors who are mostly marketing. One great example is how Apple current is. It's done chasing innovation and focusing mostly on marketing and price hikes for the greens. I love that example because Steve jobs was very vocal about their success being about having product designers in charge of the company and specifically not marketting, the irony.
Closer to home is WoW where Wrath started introducing easier everything for the masses and lost an initial following of hardcore players once they were done with the content. BC was really the peak of WoW fun as I experienced it (haven't tried anything too recent though). Things have gone significantly downhill since people who care about numbers only took charge though.
I'm not saying FF14 is going through this but I'm just saying it's a pitfall that needs to be avoided and that catering to the masses is not always a valid path for product design. You need to listen to the people who really care and really know what they're talking about and forums are usually the place to go.
I am a bit taken aback today by the amout of people telling the ones who criticize to "not talk at all" etc.. It hurts me. Because at this very moment people should stand up and talk about the issues instead of ignoring or adapting to them.
The Healers got their DPS toolkit cut, SCH even more than half of it. I mean seriously, from HW to SB was even cut but now this? SE needs to stop and needs to get to know their community and even the jobs they design. If Yoshida says, that the devs play the jobs they design, then I ask him, what kind of Healer does any dev play if they design them to be less fun?
That is why it is so important to talk and tell them what is going wrong! I don't want to give up hope but if they do not change anything before or in the beginning of ShB, then I really don't know if playing and paying will be fun for Healer mains...




Video of what he/she is describing (Steve Jobs explaining what happens when marketing takes over)Food for thought. This is the kind of logic that potentially runs companies into the ground.
Every company offering a service or product start their growth based off of the quality of said product. Slowly but surely there's a tipping point where your following is big enough that appealing to the masses is more lucrative than designing a better product is. You usually see company management moving from having directors who are initially product designers to having directors who are mostly marketing. One great example is how Apple currently is. It's done chasing innovation and focusing mostly on marketing and price hikes for the greens. I love that example because Steve jobs was very vocal about their success being about having product designers in charge of the company and specifically not marketting, the irony.
https://www.youtube.com/watch?v=_1rXqD6M614
And if you remember Bardam's Mettle, mobs hit HARD and we spent time and tons of mana keeping tanks who didn't use their CD's properly alive.Even this late into the expansion it isn't necessarily true that we can entirely avoid GCD healing. If your ogcds are on CD and you need to heal, you don't have much choice. Though this is going to happen more in leveling content and PUGs. GCDs are also still spent on regens, shields, and cleanses, so unless they've gone full blown green DPS, they are still using some GCDs towards healing.
Same thing with Kugane Castle and Temple of the Fist. We were all ~285/290 with the AF gear on and just learning how all of our stuff was coming together. Again, DPS'd when we could, healed a lot more.
Then we overgeared everything and it's faceroll now. We get stronger as the game progresses. It happens.
Last edited by Deceptus; 05-31-2019 at 10:56 AM.
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