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  1. #21
    Player
    tinythinker's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    748
    Character
    Omi Senu
    World
    Faerie
    Main Class
    White Mage Lv 100
    Mostly I just enjoyed using Bane and Shadow Flare because they looked and felt cool and were appreciated by other players. Even at very reduced potency just throwing those out would still feel pretty good from a mechanics/aesthetics/job fantasy perspective.

    Clearly games and jobs change, but so far not seeing what cool new theme/mechanics replaces Bane, Shadow, and Mia2. So even for someone who never played SCH at the high end, the early info from the people at the folks at the media tour is making SCH look bland. Not the biggest issue for most people, I know. Will try it on live of course when early access hits, but that's a "casual SCH's" first impression of the early details of the job changes.
    (7)
    Thanks for helping make the FFXIV community a fun and welcoming place. If you're not sure you have (and you very likely have), make it a point to be patient or helpful the next time you log in so that you can know you've made a difference.

    If you're on the Aether data center, congratulations! I might be your next exciting adventure healer in the Duty Finder. Please look forward to it.

  2. #22
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Grimoire-M View Post
    Miasma II on single target was 200 potency if allowed to tick fully, that's how people used it and Energy Drain together in Savage because of Quickened Aetherflow optimization. Ruin II is all of that upfront, making it more DPS for less micromanagement. On AoE it was 120ish per target if spammed, higher if not. Art of War needs to spammed to exceed it, but if you only cast a healing spell every 5 GCDs they're about equal.
    Don't forget that Broil III is higher potency now. You still won't use Ruin II to weave unless you're double weaving (which will be less frequent since we no longer have ogcd damage or AF dump). Clipping broil III for single weave is higher potency and is what sch will use the most. Again not very comforting when you see that dpsing will be as clunky as it's been on whm.
    (3)

  3. #23
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by EaMett View Post
    Don't forget that Broil III is higher potency now. You still won't use Ruin II to weave unless you're double weaving (which will be less frequent since we no longer have ogcd damage or AF dump). Clipping broil III for single weave is higher potency and is what sch will use the most. Again not very comforting when you see that dpsing will be as clunky as it's been on whm.
    That's pretty likely to be the case if you're good at managing Excog and Aetherflow's cooldown. I wish that SE would have put charges on it for aiding that purpose but it's in a good enough spot for now considering how many superfluous fairy cooldowns you can weave in addition to whatever you actually want to be doing.
    (0)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  4. #24
    Player
    Anoin's Avatar
    Join Date
    May 2019
    Posts
    22
    Character
    Anoin Omi
    World
    Moogle
    Main Class
    Sage Lv 90
    Emergency Tactics. Indom.

    Please, i have no problem topping my party quickly with my co-healer being another SCH
    You can not really spam those like Cure 3. I fully understand it is a rare example, but getting a double SCH party in Orbonne sucked before our ilvls were so high.
    (1)

  5. #25
    Player
    Kanitezz's Avatar
    Join Date
    Sep 2016
    Location
    Pool of Regret
    Posts
    302
    Character
    Jubii Io
    World
    Mateus
    Main Class
    Warrior Lv 90
    Well hell I been tanking through two expansions. It wouldn't kill me to heal through one.

    Edit: Now that I think about it, it actually might. I made it halfway through Stormblood's MAIN Main Scenario before I switched back to tanking. I think I got bored.

    Another Edit: But I love playing stuff other people hate playing so...
    (0)
    Last edited by Kanitezz; 05-30-2019 at 01:57 PM.

  6. #26
    Player
    Anoin's Avatar
    Join Date
    May 2019
    Posts
    22
    Character
    Anoin Omi
    World
    Moogle
    Main Class
    Sage Lv 90
    Sorry to all WHM players but I really don't understand what you dislike about WHM (other than the problems that affect all healers). Our complaints about SCH are about the job devolving to become less fun while some people are up here comparing potencies. SCH already was in a bad shape and instead of reworking it like MCH or DRK or even WHM or AST, they kept all the boring parts of the job like Fey Union, while removing a lot of the interesting parts.

    Quote Originally Posted by Yuyuka3 View Post
    Don't worry. SCH will be buffed up to being top dog again pretty quickly, with AST receiving it's buff to push them ahead WHM again (if they aren't ahead from the beginning anyway, which I expect) soon after. The only one left in the dust will be WHM, so hoorray to another two years of WHM scorn and another expansion without new healer in 6.0, because they will still be unsuccessfully trying to figure out healer balance by then, and still getting to the same, old, horrifically wrong conclusions! Please look forward to it, guys.
    When I see messages like this in a way I understand your feelings because this is exactly how I felt about SCH since we started seeing more about SCH right before SB released. On the other hand I absolutely disagree because in my experience WHM was the most fun healer to play in SB.

    They fixed a lot of things about the SCH fairy but it took them so many patches to do it. I had thought they had realized SCH was bad and together with MCH, DRK and WHM, it needed a rework, but SCH is the only one that didn't get reworked, only a bunch of skills removed. The live letter mentioned that healers will focus more on pure healing, and less on shields and fairies. However, the design philosophy of the SCH we see today in the videos completely contradicts that. We still have Fey Union so that we can have a 30 second dps window where, after applying the single dot, we can now spam the 1 damage action we have 11 times. Fairy still has embrace, so less targets that we need to actively heal so that we can use our time to instead use the singular damage action we have even more times. 10 skills removed and only 4 added(other than skills that get upgraded into something else), and all the new skills have huge cooldowns.

    I agree that all healers are suffering though. They added the interrupt mechanic for Ranged Physical DPS and Tanks, which is a cool mechanic and will be really fun to pull off. For the healers they removed a mechanic as LB no longer charges fast when you heal someone below 20%, so already mechanically healers are less interesting.

    A lot of changes I see seem like they never considered how much fun healers are going to have as they play. The best, most exciting thing healers are getting is the ability to see the shields on the hp bar. Which is a more exciting addition than any new healer skill.
    (3)

  7. #27
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    They may as well just delete SCH at this point. Pet management is now nearly non-existant, DPS has been nerfed into unusability, there's nothing to the class anymore besides "Press the big heal or AoE heal as the fight demands."
    (2)

  8. #28
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Urthdigger View Post
    They may as well just delete SCH at this point. Pet management is now nearly non-existant, DPS has been nerfed into unusability, there's nothing to the class anymore besides "Press the big heal or AoE heal as the fight demands."
    They may as well just delete WHM at this point. Raid utility is (and has been for a few expansions) non existent. Anything that truly made it unique was taken away and given to other healers. There's nothing to the class anymore besides, "Press the big heal or AoE heal as the fight demands."

    I get that SCH has been severely gutted (again) for the start of an expansion, and I'm not trying to say that they're fine how they are with what we know (they're not). My point in changing the quote is to show that healers as a whole aren't in a great place. I had hoped that SE would learn from the past. I should have known better. I'll cross my fingers and hope that they at least learned how to fix things faster than in the past. Until then, I'll be learning a DPS class. Man, that trust system is looking pretty nice to get through MSQ about now.
    (6)

  9. #29
    Player
    Fellgon's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    419
    Character
    Tempest Moon
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    rule number 1 in mmo: there will be changes. Some may like, some dont, but that cant stop the cycle of changes. it will aways be for better we just need to adapt. I asure this adaptation wont be hard as sekiro, and not so complex as a PHD thesis.
    (1)
    Last edited by Fellgon; 05-30-2019 at 02:35 PM.

  10. #30
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MizArai View Post
    They may as well just delete WHM at this point. Raid utility is (and has been for a few expansions) non existent. Anything that truly made it unique was taken away and given to other healers. There's nothing to the class anymore besides, "Press the big heal or AoE heal as the fight demands."

    I get that SCH has been severely gutted (again) for the start of an expansion, and I'm not trying to say that they're fine how they are with what we know (they're not). My point in changing the quote is to show that healers as a whole aren't in a great place. I had hoped that SE would learn from the past. I should have known better. I'll cross my fingers and hope that they at least learned how to fix things faster than in the past. Until then, I'll be learning a DPS class. Man, that trust system is looking pretty nice to get through MSQ about now.
    That's not inaccurate at all, both could be removed and the playerbase would not shed a tear.
    (2)

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