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  1. #1
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    SCH isn't dead, they lose Quickened Aetherflow and Energy Drain's DPS contributions but Ruin II's potency is buffed to Miasma II's total to compensate. It and Art of War are inherently more spammable than what SCH had in Stormblood and the MP loss is covered by the Lucid and general MP cost buffs.

    Fey Union and Embrace needed the nerfs they got. Rouse is gone too but was only an Embrace buff anyways.

    Fairy cooldowns are a joke (though the shield versions all stack with other shields) and Recitation enable more healing spam so SCH is still the king of oGCD use, and can flex their resources to match what the other healer needs them to do still.

    Critlo cheese and Deploy Succor is gone but base Adlo got a buff to encourage its deploy use (Still laughably worse than Noct Shields, why Catalyze exists to keep Critlo around is beyond comprehension).

    The problem is the rotations are extremely simplified and all the new stuff is garbage compared to the changes on previous stuff they already had. The DPS numbers are exactly where they need to be to keep up with previous potency. The healing is still excessive, and they retain their niche of spamming DPS GCDs while healing almost entirely via oGCDs. They're still king, you just don't get to flex your extra resources into damage anymore.

    AST is close to being where it was before raid DPS wise and all of its healing cooldown nerfs are baffling. WHM feels like an absolute slap in the face.
    (0)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  2. #2
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Grimoire-M View Post
    ...but Ruin II's potency is buffed to Miasma II's total to compensate.
    Ruin II hits one thing, making it do less damage than Miasma II for the random OCD clipping. For spamming AoE, Art of War isn't bad, it just feels kinda bland.
    (1)

  3. #3
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Ilenya View Post
    Ruin II hits one thing, making it do less damage than Miasma II for the random OCD clipping. For spamming AoE, Art of War isn't bad, it just feels kinda bland.
    Miasma II on single target was 200 potency if allowed to tick fully, that's how people used it and Energy Drain together in Savage because of Quickened Aetherflow optimization. Ruin II is all of that upfront, making it more DPS for less micromanagement. On AoE it was 120ish per target if spammed, higher if not. Art of War needs to spammed to exceed it, but if you only cast a healing spell every 5 GCDs they're about equal.
    (1)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  4. #4
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Grimoire-M View Post
    Miasma II on single target was 200 potency if allowed to tick fully, that's how people used it and Energy Drain together in Savage because of Quickened Aetherflow optimization. Ruin II is all of that upfront, making it more DPS for less micromanagement. On AoE it was 120ish per target if spammed, higher if not. Art of War needs to spammed to exceed it, but if you only cast a healing spell every 5 GCDs they're about equal.
    Don't forget that Broil III is higher potency now. You still won't use Ruin II to weave unless you're double weaving (which will be less frequent since we no longer have ogcd damage or AF dump). Clipping broil III for single weave is higher potency and is what sch will use the most. Again not very comforting when you see that dpsing will be as clunky as it's been on whm.
    (3)

  5. #5
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by EaMett View Post
    Don't forget that Broil III is higher potency now. You still won't use Ruin II to weave unless you're double weaving (which will be less frequent since we no longer have ogcd damage or AF dump). Clipping broil III for single weave is higher potency and is what sch will use the most. Again not very comforting when you see that dpsing will be as clunky as it's been on whm.
    That's pretty likely to be the case if you're good at managing Excog and Aetherflow's cooldown. I wish that SE would have put charges on it for aiding that purpose but it's in a good enough spot for now considering how many superfluous fairy cooldowns you can weave in addition to whatever you actually want to be doing.
    (0)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.