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  1. #1
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    I half-agree.

    Healers - MP still makes sense to me. They shouldn't be able to spam their strongest heals with impunity.
    BLM/PLD/DRK - MP still makes sense, because it directly impacts their rotation. Running out of MP is not a "problem" for them.
    SMN/RDM - I don't know why these jobs still use MP. As I understand it, this job could lose all its MP costs and its rotation would not change.
    Everyone else that doesn't use MP - Why is MP still part of my UI?

    Do we know yet if ShB retains the "If you die, you now have zero MP" penalty? With TP gone, I don't think MP should be zeroed out upon death anymore.
    (2)
    Last edited by Raldo; 05-30-2019 at 06:31 AM.

  2. #2
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Raldo View Post
    SMN - I don't know why this job still uses MP.
    RDM - I don't know why this job still uses MP.
    Obviously I can't speak for ShB, but currently it's so they can't spam their heals and resses endlessly.
    (6)

  3. #3
    Player
    Seraph522's Avatar
    Join Date
    Dec 2018
    Location
    Gridania
    Posts
    211
    Character
    Estelle Joyeaux
    World
    Adamantoise
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Penthea View Post
    Obviously I can't speak for ShB, but currently it's so they can't spam their heals and resses endlessly.
    Pretty sure that's not changing in ShB, either; from the tooltips we've seen, Resurrection and Verraise work the same as always, and presumably still benefit from Swiftcast/Dualcast, so MP still acts as a limitation on them.
    (2)