Omg. I'm dying right now.
Thank you, guys. c:




So something I've not experienced since 2014 has reared its ugly head again (though this time I joined in progress). Amdapor Keep, 5 minutes. Okay, no big deal. Run up to the group and do business as usual. Fight first boss and we're golden. Tank activates the two gargoyles and we begin what should be the big pull... but there was no inbetween. The two gargoyles were the ONLY trash mobs between the first and second boss. Fight second boss, win and then... literally NO trash mobs between the second and final boss. When I first noticed something was up, I asked if the healer before me was a bot, the tank responded by saying they never saw them. I then later learned that the two DPS with us were also Joiners and that the tank was originally with an AST and two BLM's, three of which he never saw.
The first time I had something like this happen, I was a SCH and the other tank was a WAR (back in 2014). The two DPS were BLM's, who were not with us and apparently already fighting mobs (demon summoned was already attacking me by the time I zoned in, even with the barrier of 'waiting for players' up). Mobs already dead between bosses, etc.


I am incredibly sad right now... Trials roulette suzaku normal.
Thought the MT wasnt safe during the phoenix and exploding platforms mechanic. Activate rescue, he moves (after he moved, rescue activates...) and the hole in the arena was between me and him...
If you read this MT. I am incredibly sorry. It wasnt intentional.
Healer horror story with me in the driver seat... sigh


In all my time playing this game, I have only ever seen rescue used in a positive way once. It was during a run of shinryu ex, in the last phase where you pair up for a stack marker my partner was a healer, and we might not have been close enough after breaking the chains to make it to each other in time so they used rescue on me and it went off perfectly.I am incredibly sad right now... Trials roulette suzaku normal.
Thought the MT wasnt safe during the phoenix and exploding platforms mechanic. Activate rescue, he moves (after he moved, rescue activates...) and the hole in the arena was between me and him...
If you read this MT. I am incredibly sorry. It wasnt intentional.
Healer horror story with me in the driver seat... sigh
Every other time has led to either a death of some kind, or maybe the target of the rescue already knew what they were doing and felt angry that they were forced over to the healer, or whatnot.

I've rescued people and had to apologize for twitch reflex, but you also have to remember I'm also doing it because of server tick: I'm seeing the cast bars at my rate and its the rate that matters when making a choice on how you're going to die.In all my time playing this game, I have only ever seen rescue used in a positive way once. It was during a run of shinryu ex, in the last phase where you pair up for a stack marker my partner was a healer, and we might not have been close enough after breaking the chains to make it to each other in time so they used rescue on me and it went off perfectly.
Every other time has led to either a death of some kind, or maybe the target of the rescue already knew what they were doing and felt angry that they were forced over to the healer, or whatnot.
take the Bardum's Mettle first boss mechanic for rush: 50% or closer to boss = 1 shot. i see you going through a combo as DRG but i know that bars going to finish before you activate your elusive jump, meaning you die. I think I'd rather take the flack for messing up your rotation than seeing if your server tick is better than mine...info I can't exactly see at any point. but over half the time I use rescue its for 1 of two reasons: I think you're too far out of position (commonly bard and RDM do this the most for some unhealthy reason.) another reason is you're basicly out in the middle of nowhere and need the speed to get to us. again accidental positioning happens and server tick occurs and i slide you INTO a hazard. this just means i didn't time it well at all.
the last reason i normally only do if someone wants to fairly piss me off prior (hasn't happened yet) or I'm running with friends and i feel like being a Resc-rude troll.
I am getting a lot of coms on my Bard, then I hear a FC member telling me they are removing utility and party buffs from Bard to try make every class equally represented. I am a sad panda.

Most of it is bard tend to forget they even have party buffs. but it was getting more than a little clustered trying to keep a rotation plus watching your positioning to buff plus knowing when and where to apply them for a number of people. so i can kinda see why they want to remove them...plus a lot of the changes are supposedly going to make them unneeded. we'll see. SE has a habit of doing something sideways at the start.


Not removing them exactly, but they're going to fall into a different spot when balanced against the other two physical ranged classes.
The way it's been explained is that the party utility from ranged physical classes will be redistributed so that:
MCH is selfish with its stuff but has high damage
DNC is MEGA utility but less damage
and BRD is right in between
So you'll lose some of what you have now, but it shouldn't be everything. Remember we don't know what the final class looks like yet. Making assumptions now is dangerous.
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