I don't really know to be honest... I really need to see how things are going to play out.
I mean, as far as flashy skills, we didn't get anything. The coolest thing was the little fireballs twirling around us after the buff skill was used...
As far as gameplay is concerned... That AoE Gauge generator is HUGE. Makes actually using Gauge skills in AoE a thing outside of IR.
Beyond that... I'm slightly concerned.
Like, the trailers shows using Inner Beast + Steel Cyclone. While Fell Cleave and Devastate are also available. They all still cost 50 Gauge.
So... Why would we ever use Inner Beast/Steel Cyclone still? Even if we don't have to take a damage hit on our combo skills or use Unchained to access them, it won't stop us from simply losing potency over just using Fell Cleave/Devastate.
Outside of that we literally weren't show like anything new. It was just Storm's Path/Eye combos oh and like half the clip was IR + FC spam... Great... More fun and engaging gameplay where it revolves entirely around IR being the a huge percentage of our damage /s
So, not only were we not shown any new cool moves, outside of an as yet undetermined "Buff" and a single AoE combo skill...
But we have no idea what's going on with a large number of our existing skills.
Like, we know Skull Sunder/Butcher's Block is being taken to the er... Butcher's Block. Along with other Tank Enmity combos.
What's happening with Maim now that Slashing Debuff is being removed?
What's happening with our stance? Are we keeping the crappy 0-10% Parry chance passive from Defiance or are we keeping the 0-10% Crit chance passive from Deliverance?
What's happening with Unchained? Since it's useless in its current implementation with a Tank stance with no penalties? Will this just be scrapped? Or will it be reworked into another DPS CD or something?
What's happening with Inner Beast/Steel Cyclone!?!? Why would we ever use these skills when they share resources for Fell Cleave/Devastate?
What's happening with Holmgang? Are we just going to have WAR being the undisputed MT's for the expansion because Holmgang is still so strong, now with the added bonus of ALL Tanks getting 20% DR and bonus health from a Trait now?
What's happening with Raw Intuition? Given the skill is kind of bad without Awareness, but Role Actions are being culled and we might not have the skill any more?
What's happening with Equilibrium? Is it just going to be a heal?
Is anything happening with Onslaught? Since Paladin is getting a Gap Closer that doesn't require any Gauge... Will WAR be the only tank whom needs to spend their Gauge on their gap closer? (Thus also has to plod slowly into battle...)
What's happening with Shake It Off? Are we still keeping this random AoE shield in our kit?
Like, everything seems to look like we're just losing a ton of skill and "Gaining" Inner Beast/Steel Cyclone... Which we'll never use still...
I dunno... At this point, it looks like WAR might continue to be the strongest Tank in the game, thanks to Holmgang, but might also become the most boring with gameplay which is exactly identical to the current gameplay, while every other Tank is getting a bunch of shiny new toys to play with...
I'll probably end up switching mains if this is the case... I don't care about being "Best" I want to play a FUN class...